Bumped version to v0.3.4

This commit is contained in:
ptitSeb 2025-03-10 17:01:37 +01:00
parent 9c69ebd717
commit 2b300bd199
3 changed files with 47 additions and 1 deletions

10
debian/changelog vendored
View File

@ -1,3 +1,13 @@
box64 (0.3.4) unstable; urgency=low
* This version is Faster and more compatible
* => The RV64 backend got faster and more stable, with lots of RVV 1.0 / xThreadVector support to emulate SSE/SSE2+ opcode (no AVX yet)
* => On ARM64, Box64 now support more DRM types than before.
* => BOX32 can run steam now. At least on ARM64 backend, it's still not working on RV64 and LA64 for now.
* Please check CHAGELOG.md for more details
-- Sebastien Chevalier <ptitseb@box86.org> Thu, 10 Mar 2025 10:30:33 -0100
box64 (0.3.2) unstable; urgency=low
* Introduced Box32 to run 32bits apps on 64bits OS

View File

@ -1,3 +1,39 @@
v0.3.4
======
* This version is Faster and more compatible:
=> The RV64 backend got faster and more stable, with lots of RVV 1.0 / xThreadVector support to emulate SSE/SSE2+ opcode (no AVX yet)
=> On ARM64, Box64 now support more DRM types than before.
=> BOX32 can run steam now. At least on ARM64 backend, it's still not working on RV64 and LA64 for now.
* Added support to emulate Windows Syscall (needs Proton and a 48bits address space for now)
* Added BOX64_DYNAREC_DIRTY to have a faster (but less safe) way to handle code that write in it's current page
* Added a few rarely used opcodes
* Added experimental support for GDBJIT, that allow an x86/x86_64 program to be debugged on ARM/RV64/LA64 platform with x86 regs and opcode view (might generate a lot of file tho)
* Added support for Perf tools in a similar way if GDBJIT, to have an x86 fine view of the performances
* Reworked undefined flags for common operations, to be similar to real CPU
* Reworked cpuid handling, adding BOX64_CPUTYPE support to select Intel/AMD emulation (no 3DNow! support on AMD for now)
* Reworked ucontext link to be closer to the real thing (and make it more simple)
* Improved memory traking, file descriptor backed memory map, and detect wine loaded dll
* Introduced settings per library and dll (mostly for Dynarec)
* Wrapper: More functions addes, and some fixes too
* BOX32: Many fixes around pthreads wrapping
* BOX32: More functions wrapped.
* BOX32: More libraies wrapped.
* BOX32: Some reworks on how high memory (higher than 32bits) is masked, and can be used for Dynarec blocks.
* Dynarec: The usual batch of fixes, improvments and opcodes additions on all 3 supported backend
* Dynarec: Some fixes to NativeFlags handling, both on ARM64 and RV64
* Dynarec: Added optimized REP MOVSB (expected for default CPUTYPE=0, according to new cpuid return)
* Dynarec: LA64: more opcoded addes, using hardware extensions like AES
* Dynarec: RV64: More work on using RVV 1.0 and xTheadVector extension to emulate SSE/SSE2+ opcodes
* Dynarec: RV64: Added informations on flags when building blocks, to be used when a signal happens to rebuild a x86 context more accurate
* Dynarec: ARM64: Reworked undefined flags for common operations, to be similar to real CPU
* Dynarec: ARM64: Added informations on flags and xmm/ymm/x87 register when building blocks, to be used when a signal happens to rebuild a x86 context 100% accurate
* TRACE: Reworked how trace for wrapped function call is printed.
* TRACE: Reworked logs to prefix each line with a (optionaly colored) BOX32 or BOX64
* COSIM: Some rework on cosim to limit false negative, especialy when handling x87 operations
* LA64: Added limited support for ABI 1.0
* CI: github CI now also generate MiceWine .rat archive, along with Winlator .wcp archive and regular linux builds.
* RCFile: Added many new games profiles (both for speed improvment or for compatibilty)
v0.3.2
======
* Introduced Box32 to run 32bits apps on 64bits OS

View File

@ -3,6 +3,6 @@
#define BOX64_MAJOR 0
#define BOX64_MINOR 3
#define BOX64_REVISION 3
#define BOX64_REVISION 4
#endif //__BOX64_VERSION_H_