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TEGRAX1 config also have BOX64_MMAP32 activated by default
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@ -107,7 +107,7 @@ Call XInitThreads when loading X11. (This is mostly for old Loki games with the
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#### BOX64_MMAP32 *
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Will use 32bits address in priority for external MMAP (when 32bits process are detected)
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* 0 : Use regular mmap (default, except for Snapdragron build)
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* 1 : Use 32bits address space mmap in priority for external mmap as soon a 32bits process are detected (default for Snapdragon build)
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* 1 : Use 32bits address space mmap in priority for external mmap as soon a 32bits process are detected (default for SnapDragon and TegraX1 build)
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#### BOX64_IGNOREINT3 *
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What to do when a CC INT3 opcode is encounter in the code being run
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@ -51,7 +51,7 @@ int box64_inprocessgpu = 0;
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int box64_malloc_hack = 0;
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int box64_dynarec_test = 0;
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int box64_maxcpu = 0;
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#if defined(SD845) || defined(SD888) || defined(SD8G2)
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#if defined(SD845) || defined(SD888) || defined(SD8G2) || defined(TEGRAX1)
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int box64_mmap32 = 1;
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#else
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int box64_mmap32 = 0;
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