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cpu-supplement/sparc.rst: Fix me
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@ -769,3 +769,596 @@ specific requirements:
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- Must initialize the SPARC's initial trap table with at least trap handlers
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for register window overflow and register window underflow.
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....................................
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....
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Understanding stacks and registers in the SPARC architecture(s)
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===============================================================
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The content in this section originally appeared at
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https://www.sics.se/~psm/sparcstack.html. It appears here with the
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gracious permission of the author Peter Magnusson.
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The SPARC architecture from Sun Microsystems has some "interesting"
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characteristics. After having to deal with both compiler, interpreter, OS
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emulator, and OS porting issues for the SPARC, I decided to gather notes
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and documentation in one place. If there are any issues you don't find
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addressed by this page, or if you know of any similar Net resources, let
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me know. This document is limited to the V8 version of the architecture.
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General Structure
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-----------------
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SPARC has 32 general purpose integer registers visible to the program
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at any given time. Of these, 8 registers are global registers and 24
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registers are in a register window. A window consists of three groups
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of 8 registers, the out, local, and in registers. See table 1. A SPARC
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implementation can have from 2 to 32 windows, thus varying the number
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of registers from 40 to 520. Most implentations have 7 or 8 windows. The
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variable number of registers is the principal reason for the SPARC being
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"scalable".
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At any given time, only one window is visible, as determined by the
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current window pointer (CWP) which is part of the processor status
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register (PSR). This is a five bit value that can be decremented or
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incremented by the SAVE and RESTORE instructions, respectively. These
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instructions are generally executed on procedure call and return
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(respectively). The idea is that the in registers contain incoming
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parameters, the local register constitute scratch registers, the out
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registers contain outgoing parameters, and the global registers contain
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values that vary little between executions. The register windows overlap
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partially, thus the out registers become renamed by SAVE to become the in
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registers of the called procedure. Thus, the memory traffic is reduced
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when going up and down the procedure call. Since this is a frequent
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operation, performance is improved.
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(That was the idea, anyway. The drawback is that upon interactions
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with the system the registers need to be flushed to the stack,
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necessitating a long sequence of writes to memory of data that is
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often mostly garbage. Register windows was a bad idea that was caused
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by simulation studies that considered only programs in isolation, as
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opposed to multitasking workloads, and by considering compilers with
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poor optimization. It also caused considerable problems in implementing
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high-end SPARC processors such as the SuperSPARC, although more recent
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implementations have dealt effectively with the obstacles. Register
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windows is now part of the compatibility legacy and not easily removed
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from the architecture.)
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================ ======== ================
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Register Group Mnemonic Register Address
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================ ======== ================
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global %g0-%g7 r[0]-r[7]
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out %o0-%o7 r[8]-r[15]
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local %l0-%l7 r[16]-r[23]
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in %i0-%i7 r[24]-r[31]
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================ ======== ================
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.. Table 1 - Visible Registers
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The overlap of the registers is illustrated in figure 1. The figure
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shows an implementation with 8 windows, numbered 0 to 7 (labeled w0 to
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w7 in the figure).. Each window corresponds to 24 registers, 16 of which
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are shared with "neighboring" windows. The windows are arranged in a
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wrap-around manner, thus window number 0 borders window number 7. The
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common cause of changing the current window, as pointed to by CWP, is
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the RESTORE and SAVE instuctions, shown in the middle. Less common is
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the supervisor RETT instruction (return from trap) and the trap event
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(interrupt, exception, or TRAP instruction).
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.. image:: sparcwin.gif
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Figure 1 - Windowed Registers
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The "WIM" register is also indicated in the top left of figure 1. The
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window invalid mask is a bit map of valid windows. It is generally used
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as a pointer, i.e. exactly one bit is set in the WIM register indicating
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which window is invalid (in the figure it's window 7). Register windows
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are generally used to support procedure calls, so they can be viewed
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as a cache of the stack contents. The WIM "pointer" indicates how
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many procedure calls in a row can be taken without writing out data to
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memory. In the figure, the capacity of the register windows is fully
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utilized. An additional call will thus exceed capacity, triggering a
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window overflow trap. At the other end, a window underflow trap occurs
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when the register window "cache" if empty and more data needs to be
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fetched from memory.
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Register Semantics
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------------------
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phe SPARC Architecture includes recommended software semantics. These are
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described in the architecture manual, the SPARC ABI (application binary
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interface) standard, and, unfortunately, in various other locations as
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well (including header files and compiler documentation).
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Figure 2 shows a summary of register contents at any given time.
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.. code-block:: asm
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%g0 (r00) always zero
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%g1 (r01) [1] temporary value
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%g2 (r02) [2] global 2
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global %g3 (r03) [2] global 3
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%g4 (r04) [2] global 4
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%g5 (r05) reserved for SPARC ABI
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%g6 (r06) reserved for SPARC ABI
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%g7 (r07) reserved for SPARC ABI
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%o0 (r08) [3] outgoing parameter 0 / return value from callee
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%o1 (r09) [1] outgoing parameter 1
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%o2 (r10) [1] outgoing parameter 2
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out %o3 (r11) [1] outgoing parameter 3
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%o4 (r12) [1] outgoing parameter 4
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%o5 (r13) [1] outgoing parameter 5
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%sp, %o6 (r14) [1] stack pointer
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%o7 (r15) [1] temporary value / address of CALL instruction
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%l0 (r16) [3] local 0
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%l1 (r17) [3] local 1
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%l2 (r18) [3] local 2
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local %l3 (r19) [3] local 3
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%l4 (r20) [3] local 4
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%l5 (r21) [3] local 5
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%l6 (r22) [3] local 6
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%l7 (r23) [3] local 7
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%i0 (r24) [3] incoming parameter 0 / return value to caller
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%i1 (r25) [3] incoming parameter 1
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%i2 (r26) [3] incoming parameter 2
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in %i3 (r27) [3] incoming parameter 3
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%i4 (r28) [3] incoming parameter 4
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%i5 (r29) [3] incoming parameter 5
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%fp, %i6 (r30) [3] frame pointer
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%i7 (r31) [3] return address - 8
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Notes:
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# assumed by caller to be destroyed (volatile) across a procedure call
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# should not be used by SPARC ABI library code
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# assumed by caller to be preserved across a procedure call
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.. Above was Figure 2 - SPARC register semantics
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Particular compilers are likely to vary slightly.
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Note that globals %g2-%g4 are reserved for the "application", which
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includes libraries and compiler. Thus, for example, libraries may
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overwrite these registers unless they've been compiled with suitable
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flags. Also, the "reserved" registers are presumed to be allocated
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(in the future) bottom-up, i.e. %g7 is currently the "safest" to use.
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Optimizing linkers and interpreters are exmples that use global registers.
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Register Windows and the Stack
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------------------------------
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The SPARC register windows are, naturally, intimately related to the
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stack. In particular, the stack pointer (%sp or %o6) must always point
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to a free block of 64 bytes. This area is used by the operating system
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(Solaris, SunOS, and Linux at least) to save the current local and in
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registers upon a system interupt, exception, or trap instruction. (Note
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that this can occur at any time.)
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Other aspects of register relations with memory are programming
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convention. The typical, and recommended, layout of the stack is shown
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in figure 3. The figure shows a stack frame.
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.. code-block:: asm
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low addresses
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+-------------------------+
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%sp --> | 16 words for storing |
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| LOCAL and IN registers |
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+-------------------------+
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| one-word pointer to |
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| aggregate return value |
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+-------------------------+
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| 6 words for callee |
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| to store register |
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| arguments |
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+-------------------------+
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| outgoing parameters |
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| past the 6th, if any |
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+-------------------------+
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| space, if needed, for |
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| compiler temporaries |
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| and saved floating- |
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| point registers |
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+-------------------------+
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.................
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+-------------------------+
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| space dynamically |
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| allocated via the |
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| alloca() library call |
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+-------------------------+
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| space, if needed, for |
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| automatic arrays, |
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| aggregates, and |
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| addressable scalar |
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| automatics |
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+-------------------------+
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%fp -->
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high addresses
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.. Figure 3 - Stack frame contents
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Note that the top boxes of figure 3 are addressed via the stack pointer
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(%sp), as positive offsets (including zero), and the bottom boxes are
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accessed over the frame pointer using negative offsets (excluding zero),
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and that the frame pointer is the old stack pointer. This scheme allows
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the separation of information known at compile time (number and size
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of local parameters, etc) from run-time information (size of blocks
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allocated by alloca()).
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"addressable scalar automatics" is a fancy name for local variables.
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The clever nature of the stack and frame pointers are that they are always
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16 registers apart in the register windows. Thus, a SAVE instruction will
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make the current stack pointer into the frame pointer and, since the SAVE
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instruction also doubles as an ADD, create a new stack pointer. Figure 4
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illustrates what the top of a stack might look like during execution. (The
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listing is from the "pwin" command in the SimICS simulator.)
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.. code-block:: asm
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REGISTER WINDOWS
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+--+---+----------+
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|g0|r00|0x00000000| global
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|g1|r01|0x00000006| registers
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|g2|r02|0x00091278|
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g0-g7 |g3|r03|0x0008ebd0|
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|g4|r04|0x00000000| (note: 'save' and 'trap' decrements CWP,
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|g5|r05|0x00000000| i.e. moves it up on this diagram. 'restore'
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|g6|r06|0x00000000| and 'rett' increments CWP, i.e. down)
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|g7|r07|0x00000000|
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+--+---+----------+
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CWP (2) |o0|r08|0x00000002|
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|o1|r09|0x00000000| MEMORY
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|o2|r10|0x00000001|
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o0-o7 |o3|r11|0x00000001| stack growth
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|o4|r12|0x000943d0|
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|o5|r13|0x0008b400| ^
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|sp|r14|0xdffff9a0| ----\ /|\
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|o7|r15|0x00062abc| | | addresses
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+--+---+----------+ | +--+----------+ virtual physical
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|l0|r16|0x00087c00| \---> |l0|0x00000000| 0xdffff9a0 0x000039a0 top of frame 0
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|l1|r17|0x00027fd4| |l1|0x00000000| 0xdffff9a4 0x000039a4
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|l2|r18|0x00000000| |l2|0x0009df80| 0xdffff9a8 0x000039a8
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l0-l7 |l3|r19|0x00000000| |l3|0x00097660| 0xdffff9ac 0x000039ac
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|l4|r20|0x00000000| |l4|0x00000014| 0xdffff9b0 0x000039b0
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|l5|r21|0x00097678| |l5|0x00000001| 0xdffff9b4 0x000039b4
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|l6|r22|0x0008b400| |l6|0x00000004| 0xdffff9b8 0x000039b8
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|l7|r23|0x0008b800| |l7|0x0008dd60| 0xdffff9bc 0x000039bc
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+--+--+---+----------+ +--+----------+
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CWP+1 (3) |o0|i0|r24|0x00000002| |i0|0x00091048| 0xdffff9c0 0x000039c0
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|o1|i1|r25|0x00000000| |i1|0x00000011| 0xdffff9c4 0x000039c4
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|o2|i2|r26|0x0008b7c0| |i2|0x00091158| 0xdffff9c8 0x000039c8
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i0-i7 |o3|i3|r27|0x00000019| |i3|0x0008d370| 0xdffff9cc 0x000039cc
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|o4|i4|r28|0x0000006c| |i4|0x0008eac4| 0xdffff9d0 0x000039d0
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|o5|i5|r29|0x00000000| |i5|0x00000000| 0xdffff9d4 0x000039d4
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|o6|fp|r30|0xdffffa00| ----\ |fp|0x00097660| 0xdffff9d8 0x000039d8
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|o7|i7|r31|0x00040468| | |i7|0x00000000| 0xdffff9dc 0x000039dc
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+--+--+---+----------+ | +--+----------+
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| |0x00000001| 0xdffff9e0 0x000039e0 parameters
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| |0x00000002| 0xdffff9e4 0x000039e4
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| |0x00000040| 0xdffff9e8 0x000039e8
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| |0x00097671| 0xdffff9ec 0x000039ec
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| |0xdffffa68| 0xdffff9f0 0x000039f0
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| |0x00024078| 0xdffff9f4 0x000039f4
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| |0x00000004| 0xdffff9f8 0x000039f8
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| |0x0008dd60| 0xdffff9fc 0x000039fc
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+--+------+----------+ | +--+----------+
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|l0| |0x00087c00| \---> |l0|0x00091048| 0xdffffa00 0x00003a00 top of frame 1
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|l1| |0x000c8d48| |l1|0x0000000b| 0xdffffa04 0x00003a04
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|l2| |0x000007ff| |l2|0x00091158| 0xdffffa08 0x00003a08
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|l3| |0x00000400| |l3|0x000c6f10| 0xdffffa0c 0x00003a0c
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|l4| |0x00000000| |l4|0x0008eac4| 0xdffffa10 0x00003a10
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|l5| |0x00088000| |l5|0x00000000| 0xdffffa14 0x00003a14
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|l6| |0x0008d5e0| |l6|0x000c6f10| 0xdffffa18 0x00003a18
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|l7| |0x00088000| |l7|0x0008cd00| 0xdffffa1c 0x00003a1c
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+--+--+---+----------+ +--+----------+
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CWP+2 (4) |i0|o0| |0x00000002| |i0|0x0008cb00| 0xdffffa20 0x00003a20
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|i1|o1| |0x00000011| |i1|0x00000003| 0xdffffa24 0x00003a24
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|i2|o2| |0xffffffff| |i2|0x00000040| 0xdffffa28 0x00003a28
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|i3|o3| |0x00000000| |i3|0x0009766b| 0xdffffa2c 0x00003a2c
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|i4|o4| |0x00000000| |i4|0xdffffa68| 0xdffffa30 0x00003a30
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|i5|o5| |0x00064c00| |i5|0x000253d8| 0xdffffa34 0x00003a34
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|i6|o6| |0xdffffa70| ----\ |i6|0xffffffff| 0xdffffa38 0x00003a38
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|i7|o7| |0x000340e8| | |i7|0x00000000| 0xdffffa3c 0x00003a3c
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+--+--+---+----------+ | +--+----------+
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| |0x00000001| 0xdffffa40 0x00003a40 parameters
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| |0x00000000| 0xdffffa44 0x00003a44
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| |0x00000000| 0xdffffa48 0x00003a48
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| |0x00000000| 0xdffffa4c 0x00003a4c
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| |0x00000000| 0xdffffa50 0x00003a50
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| |0x00000000| 0xdffffa54 0x00003a54
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| |0x00000002| 0xdffffa58 0x00003a58
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| |0x00000002| 0xdffffa5c 0x00003a5c
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| | . |
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| | . | .. etc (another 16 bytes)
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| | . |
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.. Figure 4 - Sample stack contents
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Note how the stack contents are not necessarily synchronized with the
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registers. Various events can cause the register windows to be "flushed"
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to memory, including most system calls. A programmer can force this
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update by using ST_FLUSH_WINDOWS trap, which also reduces the number of
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valid windows to the minimum of 1.
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Writing a library for multithreaded execution is an example that requires
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explicit flushing, as is longjmp().
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Procedure epilogue and prologue
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-------------------------------
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The stack frame described in the previous section leads to the standard
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entry/exit mechanisms listed in figure 5.
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.. code-block:: asm
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function:
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save %sp, -C, %sp
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; perform function, leave return value,
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; if any, in register %i0 upon exit
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ret ; jmpl %i7+8, %g0
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restore ; restore %g0,%g0,%g0
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.. Figure 5 - Epilogue/prologue in procedures
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The SAVE instruction decrements the CWP, as discussed earlier, and also
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performs an addition. The constant "C" that is used in the figure to
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indicate the amount of space to make on the stack, and thus corresponds
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to the frame contents in Figure 3. The minimum is therefore the 16 words
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for the LOCAL and IN registers, i.e. (hex) 0x40 bytes.
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A confusing element of the SAVE instruction is that the source operands
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(the first two parameters) are read from the old register window, and
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the destination operand (the rightmost parameter) is written to the new
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window. Thus, allthough "%sp" is indicated as both source and destination,
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the result is actually written into the stack pointer of the new window
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(the source stack pointer becomes renamed and is now the frame pointer).
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The return instructions are also a bit particular. ret is a synthetic
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instruction, corresponding to jmpl (jump linked). This instruction
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jumps to the address resulting from adding 8 to the %i7 register. The
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source instruction address (the address of the ret instruction itself)
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is written to the %g0 register, i.e. it is discarded.
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The restore instruction is similarly a synthetic instruction, and is
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just a short form for a restore that choses not to perform an addition.
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The calling instruction, in turn, typically looks as follows:
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.. code-block:: asm
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call <function> ; jmpl <address>, %o7
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mov 0, %o0
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Again, the call instruction is synthetic, and is actually the same
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instruction that performs the return. This time, however, it is interested
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in saving the return address, into register %o7. Note that the delay
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slot is often filled with an instruction related to the parameters,
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in this example it sets the first parameter to zero.
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Note also that the return value is also generally passed in %o0.
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Leaf procedures are different. A leaf procedure is an optimization that
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reduces unnecessary work by taking advantage of the knowledge that no
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call instructions exist in many procedures. Thus, the save/restore couple
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can be eliminated. The downside is that such a procedure may only use
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the out registers (since the in and local registers actually belong to
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the caller). See Figure 6.
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.. code-block:: asm
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function:
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; no save instruction needed upon entry
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; perform function, leave return value,
|
||||
; if any, in register %o0 upon exit
|
||||
|
||||
retl ; jmpl %o7+8, %g0
|
||||
nop ; the delay slot can be used for something else
|
||||
|
||||
.. Figure 6 - Epilogue/prologue in leaf procedures
|
||||
|
||||
Note in the figure that there is only one instruction overhead, namely the
|
||||
retl instruction. retl is also synthetic (return from leaf subroutine), is
|
||||
again a variant of the jmpl instruction, this time with %o7+8 as target.
|
||||
|
||||
Yet another variation of epilogue is caused by tail call elimination,
|
||||
an optimization supported by some compilers (including Sun's C compiler
|
||||
but not GCC). If the compiler detects that a called function will return
|
||||
to the calling function, it can replace its place on the stack with the
|
||||
called function. Figure 7 contains an example.
|
||||
|
||||
.. code-block:: asm
|
||||
|
||||
int
|
||||
foo(int n)
|
||||
{
|
||||
if (n == 0)
|
||||
return 0;
|
||||
else
|
||||
return bar(n);
|
||||
}
|
||||
cmp %o0,0
|
||||
bne .L1
|
||||
or %g0,%o7,%g1
|
||||
retl
|
||||
or %g0,0,%o0
|
||||
.L1: call bar
|
||||
or %g0,%g1,%o7
|
||||
|
||||
.. Figure 7 - Example of tail call elimination
|
||||
|
||||
Note that the call instruction overwrites register %o7 with the program
|
||||
counter. Therefore the above code saves the old value of %o7, and restores
|
||||
it in the delay slot of the call instruction. If the function call is
|
||||
register indirect, this twiddling with %o7 can be avoided, but of course
|
||||
that form of call is slower on modern processors.
|
||||
|
||||
The benefit of tail call elimination is to remove an indirection upon
|
||||
return. It is also needed to reduce register window usage, since otherwise
|
||||
the foo() function in Figure 7 would need to allocate a stack frame to
|
||||
save the program counter.
|
||||
|
||||
A special form of tail call elimination is tail recursion elimination,
|
||||
which detects functions calling themselves, and replaces it with a simple
|
||||
branch. Figure 8 contains an example.
|
||||
|
||||
.. code-block:: asm
|
||||
|
||||
int
|
||||
foo(int n)
|
||||
{
|
||||
if (n == 0)
|
||||
return 1;
|
||||
else
|
||||
return (foo(n - 1));
|
||||
}
|
||||
cmp %o0,0
|
||||
be .L1
|
||||
or %g0,%o0,%g1
|
||||
subcc %g1,1,%g1
|
||||
.L2: bne .L2
|
||||
subcc %g1,1,%g1
|
||||
.L1: retl
|
||||
or %g0,1,%o0
|
||||
|
||||
.. comment Figure 8 - Example of tail recursion elimination
|
||||
|
||||
Needless to say, these optimizations produce code that is difficult to debug.
|
||||
|
||||
Procedures, stacks, and debuggers
|
||||
----------------------------------
|
||||
|
||||
When debugging an application, your debugger will be parsing the binary
|
||||
and consulting the symbol table to determine procedure entry points. It
|
||||
will also travel the stack frames "upward" to determine the current
|
||||
call chain.
|
||||
|
||||
When compiling for debugging, compilers will generate additional code
|
||||
as well as avoid some optimizations in order to allow reconstructing
|
||||
situations during execution. For example, GCC/GDB makes sure original
|
||||
parameter values are kept intact somewhere for future parsing of
|
||||
the procedure call stack. The live in registers other than %i0 are
|
||||
not touched. %i0 itself is copied into a free local register, and its
|
||||
location is noted in the symbol file. (You can find out where variables
|
||||
reside by using the "info address" command in GDB.)
|
||||
|
||||
Given that much of the semantics relating to stack handling and procedure
|
||||
call entry/exit code is only recommended, debuggers will sometimes
|
||||
be fooled. For example, the decision as to wether or not the current
|
||||
procedure is a leaf one or not can be incorrect. In this case a spurious
|
||||
procedure will be inserted between the current procedure and it's "real"
|
||||
parent. Another example is when the application maintains its own implicit
|
||||
call hierarchy, such as jumping to function pointers. In this case the
|
||||
debugger can easily become totally confused.
|
||||
|
||||
The window overflow and underflow traps
|
||||
---------------------------------------
|
||||
|
||||
When the SAVE instruction decrements the current window pointer (CWP)
|
||||
so that it coincides with the invalid window in the window invalid mask
|
||||
(WIM), a window overflow trap occurs. Conversely, when the RESTORE or
|
||||
RETT instructions increment the CWP to coincide with the invalid window,
|
||||
a window underflow trap occurs.
|
||||
|
||||
Either trap is handled by the operating system. Generally, data is
|
||||
written out to memory and/or read from memory, and the WIM register
|
||||
suitably altered.
|
||||
|
||||
The code in Figure 9 and Figure 10 below are bare-bones handlers for
|
||||
the two traps. The text is directly from the source code, and sort of
|
||||
works. (As far as I know, these are minimalistic handlers for SPARC
|
||||
V8). Note that there is no way to directly access window registers
|
||||
other than the current one, hence the code does additional save/restore
|
||||
instructions. It's pretty tricky to understand the code, but figure 1
|
||||
should be of help.
|
||||
|
||||
.. code-block:: asm
|
||||
|
||||
/* a SAVE instruction caused a trap */
|
||||
window_overflow:
|
||||
/* rotate WIM on bit right, we have 8 windows */
|
||||
mov %wim,%l3
|
||||
sll %l3,7,%l4
|
||||
srl %l3,1,%l3
|
||||
or %l3,%l4,%l3
|
||||
and %l3,0xff,%l3
|
||||
|
||||
/* disable WIM traps */
|
||||
mov %g0,%wim
|
||||
nop; nop; nop
|
||||
|
||||
/* point to correct window */
|
||||
save
|
||||
|
||||
/* dump registers to stack */
|
||||
std %l0, [%sp + 0]
|
||||
std %l2, [%sp + 8]
|
||||
std %l4, [%sp + 16]
|
||||
std %l6, [%sp + 24]
|
||||
std %i0, [%sp + 32]
|
||||
std %i2, [%sp + 40]
|
||||
std %i4, [%sp + 48]
|
||||
std %i6, [%sp + 56]
|
||||
|
||||
/* back to where we should be */
|
||||
restore
|
||||
|
||||
/* set new value of window */
|
||||
mov %l3,%wim
|
||||
nop; nop; nop
|
||||
|
||||
/* go home */
|
||||
jmp %l1
|
||||
rett %l2
|
||||
Figure 9 - window_underflow trap handler
|
||||
/* a RESTORE instruction caused a trap */
|
||||
window_underflow:
|
||||
|
||||
/* rotate WIM on bit LEFT, we have 8 windows */
|
||||
mov %wim,%l3
|
||||
srl %l3,7,%l4
|
||||
sll %l3,1,%l3
|
||||
or %l3,%l4,%l3
|
||||
and %l3,0xff,%l3
|
||||
|
||||
/* disable WIM traps */
|
||||
mov %g0,%wim
|
||||
nop; nop; nop
|
||||
|
||||
/* point to correct window */
|
||||
restore
|
||||
restore
|
||||
|
||||
/* dump registers to stack */
|
||||
ldd [%sp + 0], %l0
|
||||
ldd [%sp + 8], %l2
|
||||
ldd [%sp + 16], %l4
|
||||
ldd [%sp + 24], %l6
|
||||
ldd [%sp + 32], %i0
|
||||
ldd [%sp + 40], %i2
|
||||
ldd [%sp + 48], %i4
|
||||
ldd [%sp + 56], %i6
|
||||
|
||||
/* back to where we should be */
|
||||
save
|
||||
save
|
||||
|
||||
/* set new value of window */
|
||||
mov %l3,%wim
|
||||
nop; nop; nop
|
||||
|
||||
/* go home */
|
||||
jmp %l1
|
||||
rett %l2
|
||||
|
||||
.. comment Figure 10 - window_underflow trap handler
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user