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339 lines
13 KiB
ReStructuredText
Key Concepts
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############
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Introduction
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============
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The facilities provided by RTEMS are built upon a
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foundation of very powerful concepts. These concepts must be
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understood before the application developer can efficiently
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utilize RTEMS. The purpose of this chapter is to familiarize
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one with these concepts.
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Objects
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=======
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.. index:: objects
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RTEMS provides directives which can be used to
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dynamically create, delete, and manipulate a set of predefined
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object types. These types include tasks, message queues,
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semaphores, memory regions, memory partitions, timers, ports,
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and rate monotonic periods. The object-oriented nature of RTEMS
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encourages the creation of modular applications built upon
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re-usable "building block" routines.
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All objects are created on the local node as required
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by the application and have an RTEMS assigned ID. All objects
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have a user-assigned name. Although a relationship exists
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between an object's name and its RTEMS assigned ID, the name and
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ID are not identical. Object names are completely arbitrary and
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selected by the user as a meaningful "tag" which may commonly
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reflect the object's use in the application. Conversely, object
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IDs are designed to facilitate efficient object manipulation by
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the executive.
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Object Names
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------------
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.. index:: object name
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.. index:: rtems_object_name
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An object name is an unsigned thirty-two bit entity
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associated with the object by the user. The data type``rtems_name`` is used to store object names... index:: rtems_build_name
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Although not required by RTEMS, object names are often
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composed of four ASCII characters which help identify that object.
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For example, a task which causes a light to blink might be
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called "LITE". The ``rtems_build_name`` routine
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is provided to build an object name from four ASCII characters.
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The following example illustrates this:
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.. code:: c
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rtems_object_name my_name;
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my_name = rtems_build_name( 'L', 'I', 'T', 'E' );
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However, it is not required that the application use ASCII
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characters to build object names. For example, if an
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application requires one-hundred tasks, it would be difficult to
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assign meaningful ASCII names to each task. A more convenient
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approach would be to name them the binary values one through
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one-hundred, respectively... index:: rtems_object_get_name
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RTEMS provides a helper routine, ``rtems_object_get_name``,
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which can be used to obtain the name of any RTEMS object using just
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its ID. This routine attempts to convert the name into a printable string.
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The following example illustrates the use of this method to print
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an object name:
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.. code:: c
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#include <rtems.h>
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#include <rtems/bspIo.h>
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void print_name(rtems_id id)
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{
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char buffer[10]; /* name assumed to be 10 characters or less \*/
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char \*result;
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result = rtems_object_get_name( id, sizeof(buffer), buffer );
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printk( "ID=0x%08x name=%s\\n", id, ((result) ? result : "no name") );
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}
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Object IDs
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----------
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.. index:: object ID
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.. index:: object ID composition
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.. index:: rtems_id
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An object ID is a unique unsigned integer value which uniquely identifies
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an object instance. Object IDs are passed as arguments to many directives
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in RTEMS and RTEMS translates the ID to an internal object pointer. The
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efficient manipulation of object IDs is critical to the performance
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of RTEMS services. Because of this, there are two object Id formats
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defined. Each target architecture specifies which format it will use.
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There is a thirty-two bit format which is used for most of the supported
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architectures and supports multiprocessor configurations. There is also
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a simpler sixteen bit format which is appropriate for smaller target
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architectures and does not support multiprocessor configurations.
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Thirty-Two Object ID Format
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The thirty-two bit format for an object ID is composed of four parts: API,
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object class, node, and index. The data type ``rtems_id``
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is used to store object IDs.
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.. code:: c
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31 27 26 24 23 16 15 0
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+---------+-------+--------------+-------------------------------+
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| Class | API | Node | Index |
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+---------+-------+--------------+-------------------------------+
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The most significant five bits are the object class. The next
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three bits indicate the API to which the object class belongs.
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The next eight bits (16-23) are the number of the node on which
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this object was created. The node number is always one (1) in a single
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processor system. The least significant sixteen bits form an
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identifier within a particular object type. This identifier,
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called the object index, ranges in value from 1 to the maximum
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number of objects configured for this object type.
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Sixteen Bit Object ID Format
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The sixteen bit format for an object ID is composed of three parts: API,
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object class, and index. The data type ``rtems_id``
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is used to store object IDs.
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.. code:: c
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15 11 10 8 7 0
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+---------+-------+--------------+
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| Class | API | Index |
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+---------+-------+--------------+
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The sixteen-bit format is designed to be as similar as possible to the
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thrity-two bit format. The differences are limited to the eliminatation
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of the node field and reduction of the index field from sixteen-bits
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to 8-bits. Thus the sixteen bit format only supports up to 255 object
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instances per API/Class combination and single processor systems.
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As this format is typically utilized by sixteen-bit processors with
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limited address space, this is more than enough object instances.
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Object ID Description
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---------------------
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The components of an object ID make it possible
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to quickly locate any object in even the most complicated
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multiprocessor system. Object ID's are associated with an
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object by RTEMS when the object is created and the corresponding
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ID is returned by the appropriate object create directive. The
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object ID is required as input to all directives involving
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objects, except those which create an object or obtain the ID of
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an object.
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The object identification directives can be used to
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dynamically obtain a particular object's ID given its name.
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This mapping is accomplished by searching the name table
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associated with this object type. If the name is non-unique,
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then the ID associated with the first occurrence of the name
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will be returned to the application. Since object IDs are
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returned when the object is created, the object identification
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directives are not necessary in a properly designed single
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processor application.
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In addition, services are provided to portably examine the
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subcomponents of an RTEMS ID. These services are
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described in detail later in this manual but are prototyped
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as follows:.. index:: obtaining class from object ID
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.. index:: obtaining node from object ID
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.. index:: obtaining index from object ID
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.. index:: get class from object ID
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.. index:: get node from object ID
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.. index:: get index from object ID
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.. index:: rtems_object_id_get_api
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.. index:: rtems_object_id_get_class
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.. index:: rtems_object_id_get_node
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.. index:: rtems_object_id_get_index
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.. code:: c
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uint32_t rtems_object_id_get_api( rtems_id );
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uint32_t rtems_object_id_get_class( rtems_id );
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uint32_t rtems_object_id_get_node( rtems_id );
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uint32_t rtems_object_id_get_index( rtems_id );
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An object control block is a data structure defined
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by RTEMS which contains the information necessary to manage a
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particular object type. For efficiency reasons, the format of
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each object type's control block is different. However, many of
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the fields are similar in function. The number of each type of
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control block is application dependent and determined by the
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values specified in the user's Configuration Table. An object
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control block is allocated at object create time and freed when
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the object is deleted. With the exception of user extension
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routines, object control blocks are not directly manipulated by
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user applications.
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Communication and Synchronization
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=================================
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.. index:: communication and synchronization
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In real-time multitasking applications, the ability
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for cooperating execution threads to communicate and synchronize
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with each other is imperative. A real-time executive should
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provide an application with the following capabilities:
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- Data transfer between cooperating tasks
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- Data transfer between tasks and ISRs
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- Synchronization of cooperating tasks
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- Synchronization of tasks and ISRs
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Most RTEMS managers can be used to provide some form
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of communication and/or synchronization. However, managers
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dedicated specifically to communication and synchronization
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provide well established mechanisms which directly map to the
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application's varying needs. This level of flexibility allows
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the application designer to match the features of a particular
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manager with the complexity of communication and synchronization
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required. The following managers were specifically designed for
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communication and synchronization:
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- Semaphore
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- Message Queue
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- Event
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- Signal
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The semaphore manager supports mutual exclusion
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involving the synchronization of access to one or more shared
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user resources. Binary semaphores may utilize the optional
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priority inheritance algorithm to avoid the problem of priority
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inversion. The message manager supports both communication and
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synchronization, while the event manager primarily provides a
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high performance synchronization mechanism. The signal manager
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supports only asynchronous communication and is typically used
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for exception handling.
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Time
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====
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.. index:: time
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The development of responsive real-time applications
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requires an understanding of how RTEMS maintains and supports
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time-related operations. The basic unit of time in RTEMS is
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known as a tick. The frequency of clock ticks is completely
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application dependent and determines the granularity and
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accuracy of all interval and calendar time operations... index:: rtems_interval
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By tracking time in units of ticks, RTEMS is capable
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of supporting interval timing functions such as task delays,
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timeouts, timeslicing, the delayed execution of timer service
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routines, and the rate monotonic scheduling of tasks. An
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interval is defined as a number of ticks relative to the current
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time. For example, when a task delays for an interval of ten
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ticks, it is implied that the task will not execute until ten
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clock ticks have occurred.
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All intervals are specified using data type``rtems_interval``.
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A characteristic of interval timing is that the
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actual interval period may be a fraction of a tick less than the
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interval requested. This occurs because the time at which the
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delay timer is set up occurs at some time between two clock
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ticks. Therefore, the first countdown tick occurs in less than
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the complete time interval for a tick. This can be a problem if
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the clock granularity is large.
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The rate monotonic scheduling algorithm is a hard
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real-time scheduling methodology. This methodology provides
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rules which allows one to guarantee that a set of independent
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periodic tasks will always meet their deadlines - even under
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transient overload conditions. The rate monotonic manager
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provides directives built upon the Clock Manager's interval
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timer support routines.
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Interval timing is not sufficient for the many
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applications which require that time be kept in wall time or
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true calendar form. Consequently, RTEMS maintains the current
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date and time. This allows selected time operations to be
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scheduled at an actual calendar date and time. For example, a
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task could request to delay until midnight on New Year's Eve
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before lowering the ball at Times Square.
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The data type ``rtems_time_of_day`` is used to specify
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calendar time in RTEMS services.
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See `Time and Date Data Structures`_
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... index:: rtems_time_of_day
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Obviously, the directives which use intervals or wall
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time cannot operate without some external mechanism which
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provides a periodic clock tick. This clock tick is typically
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provided by a real time clock or counter/timer device.
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Memory Management
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=================
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.. index:: memory management
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RTEMS memory management facilities can be grouped
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into two classes: dynamic memory allocation and address
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translation. Dynamic memory allocation is required by
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applications whose memory requirements vary through the
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application's course of execution. Address translation is
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needed by applications which share memory with another CPU or an
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intelligent Input/Output processor. The following RTEMS
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managers provide facilities to manage memory:
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- Region
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- Partition
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- Dual Ported Memory
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RTEMS memory management features allow an application
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to create simple memory pools of fixed size buffers and/or more
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complex memory pools of variable size segments. The partition
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manager provides directives to manage and maintain pools of
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fixed size entities such as resource control blocks.
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Alternatively, the region manager provides a more general
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purpose memory allocation scheme that supports variable size
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blocks of memory which are dynamically obtained and freed by the
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application. The dual-ported memory manager provides executive
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support for address translation between internal and external
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dual-ported RAM address space.
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.. COMMENT: COPYRIGHT (c) 1988-2002.
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.. COMMENT: On-Line Applications Research Corporation (OAR).
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.. COMMENT: All rights reserved.
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