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230 lines
7.9 KiB
ReStructuredText
230 lines
7.9 KiB
ReStructuredText
Frame Buffer Driver
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###################
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In this chapter, we present the basic functionality implemented by a
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frame buffer driver: ``frame_buffer_initialize()``, ``frame_buffer_open()``,``frame_buffer_close()``, ``frame_buffer_read()``, ``frame_buffer_write()``
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and ``frame_buffer_control()``.
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Introduction
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============
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The purpose of the frame buffer driver is to provide an abstraction for
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graphics hardware.
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By using the frame buffer interface, an application can display graphics
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without knowing anything about the low-level details of interfacing to a
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particular graphics adapter. The parameters governing the mapping of
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memory to displayed pixels (planar or linear, bit depth, etc) is still
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implementation-specific, but device-independent methods are provided to
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determine and potentially modify these parameters.
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The frame buffer driver is commonly located in the ``console``
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directory of the BSP and registered by the name */dev/fb0*.
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Additional frame buffers (if available) are named */dev/fb1*,*/dev/fb2*, etc.
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To work with the frame buffer, the following operation sequence is used:``open()``, ``ioctls()`` to get the frame buffer info, ``read()`` and/or``write()``, and ``close()``.
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Driver Function Overview
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========================
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Initialization
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--------------
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The driver initialization is called once during the RTEMS initialization
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process and returns RTEMS_SUCCESSFUL when the device driver is successfully
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initialized. During the initialization, a name is assigned to the frame
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buffer device. If the graphics hardware supports console text output,
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as is the case with the pc386 VGA hardware, initialization into graphics
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mode may be deferred until the device is ``open()`` ed.
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The ``frame_buffer_initialize()`` function may look like this:
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.. code:: c
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rtems_device_driver frame_buffer_initialize(
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rtems_device_major_number major,
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rtems_device_minor_number minor,
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void \*arg)
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{
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rtems_status_code status;
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printk( "frame buffer driver initializing..\\n" );
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/*
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* Register the device
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\*/
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status = rtems_io_register_name("/dev/fb0", major, 0);
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if (status != RTEMS_SUCCESSFUL)
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{
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printk("Error registering frame buffer device!\\n");
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rtems_fatal_error_occurred( status );
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}
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/*
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* graphics hardware initialization goes here for non-console
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* devices
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\*/
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return RTEMS_SUCCESSFUL;
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}
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Opening the Frame Buffer Device
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-------------------------------
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The ``frame_buffer_open()`` function is called whenever a frame buffer device is opened.
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If the frame buffer is registered as "/dev/fb0", the ``frame_buffer_open`` entry point
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will be called as the result of an ``open("/dev/fb0", mode)`` in the application.
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Thread safety of the frame buffer driver is implementation-dependent.
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The VGA driver shown below uses a mutex to prevent multiple open()
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operations of the frame buffer device.
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The ``frame_buffer_open()`` function returns RTEMS_SUCCESSFUL when the device driver
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is successfully opened, and RTEMS_UNSATISFIED if the device is already open:
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.. code:: c
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rtems_device_driver frame_buffer_close(
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rtems_device_major_number major,
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rtems_device_minor_number minor,
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void \*arg
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)
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{
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if (pthread_mutex_unlock(&mutex) == 0){
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/* restore previous state. for VGA this means return to text mode.
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* leave out if graphics hardware has been initialized in
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* frame_buffer_initialize() \*/
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ega_hwterm();
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printk( "FBVGA close called.\\n" );
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return RTEMS_SUCCESSFUL;
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}
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return RTEMS_UNSATISFIED;
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}
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In the previous example, the function ``ega_hwinit()`` takes care of
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hardware-specific initialization.
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Closing the Frame Buffer Device
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-------------------------------
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The ``frame_buffer_close()`` is invoked when the frame buffer device
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is closed. It frees up any resources allocated in``frame_buffer_open()``, and should restore previous hardware state.
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The entry point corresponds to the device driver close entry point.
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Returns RTEMS_SUCCESSFUL when the device driver is successfully closed:
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.. code:: c
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rtems_device_driver frame_buffer_close(
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rtems_device_major_number major,
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rtems_device_minor_number minor,
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void \*arg)
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{
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pthread_mutex_unlock(&mutex);
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/* TODO check mutex return value, RTEMS_UNSATISFIED if it failed. we
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* don't want to unconditionally call ega_hwterm()... \*/
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/* restore previous state. for VGA this means return to text mode.
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* leave out if graphics hardware has been initialized in
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* frame_buffer_initialize() \*/
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ega_hwterm();
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printk( "frame buffer close called.\\n" );
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return RTEMS_SUCCESSFUL;
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}
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Reading from the Frame Buffer Device
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------------------------------------
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The ``frame_buffer_read()`` is invoked from a ``read()`` operation
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on the frame buffer device.
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Read functions should allow normal and partial reading at the end of frame buffer memory.
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This method returns RTEMS_SUCCESSFUL when the device is successfully read from:
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.. code:: c
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rtems_device_driver frame_buffer_read(
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rtems_device_major_number major,
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rtems_device_minor_number minor,
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void \*arg
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)
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{
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rtems_libio_rw_args_t \*rw_args = (rtems_libio_rw_args_t \*)arg;
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rw_args->bytes_moved = ((rw_args->offset + rw_args->count) > fb_fix.smem_len ) ? (fb_fix.smem_len - rw_args->offset) : rw_args->count;
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memcpy(rw_args->buffer, (const void \*) (fb_fix.smem_start + rw_args->offset), rw_args->bytes_moved);
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return RTEMS_SUCCESSFUL;
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}
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Writing to the Frame Buffer Device
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----------------------------------
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The ``frame_buffer_write()`` is invoked from a ``write()``
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operation on the frame buffer device.
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The frame buffer write function is similar to the read function, and
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should handle similar cases involving partial writes.
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This method returns RTEMS_SUCCESSFUL when the device is successfully
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written to:
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.. code:: c
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rtems_device_driver frame_buffer_write(
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rtems_device_major_number major,
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rtems_device_minor_number minor,
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void \*arg
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)
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{
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rtems_libio_rw_args_t \*rw_args = (rtems_libio_rw_args_t \*)arg;
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rw_args->bytes_moved = ((rw_args->offset + rw_args->count) > fb_fix.smem_len ) ? (fb_fix.smem_len - rw_args->offset) : rw_args->count;
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memcpy( (void \*) (fb_fix.smem_start + rw_args->offset), rw_args->buffer, rw_args->bytes_moved);
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return RTEMS_SUCCESSFUL;
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}
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Frame Buffer IO Control
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-----------------------
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The frame buffer driver allows several ioctls, partially compatible with
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the Linux kernel,
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to obtain information about the hardware.
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All ``ioctl()`` operations on the frame buffer device invoke``frame_buffer_control()``.
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Ioctls supported:
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- ioctls to get the frame buffer screen info (fixed and variable).
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- ioctl to set and get palette.
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.. code:: c
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rtems_device_driver frame_buffer_control(
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rtems_device_major_number major,
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rtems_device_minor_number minor,
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void \*arg
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)
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{
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rtems_libio_ioctl_args_t \*args = arg;
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printk( "FBVGA ioctl called, cmd=%x\\n", args->command );
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switch( args->command ) {
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case FBIOGET_FSCREENINFO:
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args->ioctl_return = get_fix_screen_info( ( struct fb_fix_screeninfo * ) args->buffer );
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break;
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case FBIOGET_VSCREENINFO:
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args->ioctl_return = get_var_screen_info( ( struct fb_var_screeninfo * ) args->buffer );
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break;
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case FBIOPUT_VSCREENINFO:
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/* not implemented yet*/
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args->ioctl_return = -1;
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return RTEMS_UNSATISFIED;
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case FBIOGETCMAP:
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args->ioctl_return = get_palette( ( struct fb_cmap * ) args->buffer );
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break;
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case FBIOPUTCMAP:
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args->ioctl_return = set_palette( ( struct fb_cmap * ) args->buffer );
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break;
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default:
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args->ioctl_return = 0;
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break;
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}
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return RTEMS_SUCCESSFUL;
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}
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See ``rtems/fb.h`` for more information on the list of ioctls and
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data structures they work with.
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.. COMMENT: COPYRIGHT (c) 1988-2002.
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.. COMMENT: On-Line Applications Research Corporation (OAR).
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.. COMMENT: All rights reserved.
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