rtems-bsd-mutex: Use _Thread_queue_Surrender()

This commit is contained in:
Sebastian Huber
2016-08-11 09:01:42 +02:00
parent 26a8cee1c3
commit 691ed15cba
2 changed files with 8 additions and 38 deletions

View File

@@ -48,11 +48,15 @@
#include <rtems/bsd/sys/lock.h>
#include <rtems/score/threadimpl.h>
#include <rtems/score/threadqimpl.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#define RTEMS_BSD_MUTEX_TQ_OPERATIONS \
&_Thread_queue_Operations_priority_inherit
static inline void
rtems_bsd_mutex_init(struct lock_object *lock, rtems_bsd_mutex *m,
struct lock_class *class, const char *name, const char *type, int flags)
@@ -122,10 +126,6 @@ rtems_bsd_mutex_trylock(struct lock_object *lock, rtems_bsd_mutex *m)
return (success);
}
void rtems_bsd_mutex_unlock_more(rtems_bsd_mutex *m, Thread_Control *owner,
int keep_priority, Thread_queue_Heads *heads,
Thread_queue_Context *queue_context);
static inline void
rtems_bsd_mutex_unlock(rtems_bsd_mutex *m)
{
@@ -163,8 +163,9 @@ rtems_bsd_mutex_unlock(rtems_bsd_mutex *m)
if (__predict_true(heads == NULL && keep_priority)) {
_Thread_queue_Release(&m->queue, &queue_context.Lock_context);
} else {
rtems_bsd_mutex_unlock_more(m, owner, keep_priority,
heads, &queue_context);
_Thread_queue_Surrender(&m->queue.Queue,
RTEMS_BSD_MUTEX_TQ_OPERATIONS, heads, owner,
keep_priority, &queue_context);
}
} else {