rtems_bsd_mutex: SMP support via ISR locks

This commit is contained in:
Sebastian Huber
2015-02-17 20:49:10 +01:00
parent e5a017550a
commit 8ed1b181aa
3 changed files with 80 additions and 35 deletions

View File

@@ -7,7 +7,7 @@
*/
/*
* Copyright (c) 2014 embedded brains GmbH. All rights reserved.
* Copyright (c) 2014, 2015 embedded brains GmbH. All rights reserved.
*
* embedded brains GmbH
* Dornierstr. 4
@@ -42,54 +42,92 @@
#include <rtems/score/schedulerimpl.h>
#include <rtems/score/threaddispatch.h>
#include <rtems/score/threadqimpl.h>
#define INTEND_TO_BLOCK \
(THREAD_WAIT_CLASS_OBJECT | THREAD_WAIT_STATE_INTEND_TO_BLOCK)
#define BLOCKED \
(THREAD_WAIT_CLASS_OBJECT | THREAD_WAIT_STATE_BLOCKED)
#define INTERRUPT_SATISFIED \
(THREAD_WAIT_CLASS_OBJECT | THREAD_WAIT_STATE_INTERRUPT_SATISFIED)
void
rtems_bsd_mutex_lock_more(struct lock_object *lock, rtems_bsd_mutex *m,
Thread_Control *owner, Thread_Control *executing, ISR_Level level)
Per_CPU_Control *cpu_self, Thread_Control *owner,
Thread_Control *executing, ISR_lock_Context *lock_context)
{
if (owner == executing) {
BSD_ASSERT(lock->lo_flags & LO_RECURSABLE);
++m->nest_level;
_ISR_Enable(level);
_ISR_lock_Release_and_ISR_enable(&m->lock, lock_context);
} else {
bool success;
_RBTree_Insert(&m->rivals, &executing->RBNode,
_Thread_queue_Compare_priority, false);
++executing->resource_count;
_Thread_Disable_dispatch();
_ISR_Enable(level);
_Thread_Dispatch_disable_critical(cpu_self);
_Giant_Acquire(cpu_self);
/* Priority inheritance */
_Scheduler_Change_priority_if_higher(_Scheduler_Get(owner),
owner, executing->current_priority, false);
_Thread_Wait_flags_set(executing, INTEND_TO_BLOCK);
_ISR_lock_Release_and_ISR_enable(&m->lock, lock_context);
_Thread_Set_state(executing, STATES_WAITING_FOR_MUTEX);
_Thread_Enable_dispatch();
success = _Thread_Wait_flags_try_change(executing,
INTEND_TO_BLOCK, BLOCKED);
if (!success) {
_Thread_Unblock(executing);
}
_Giant_Release(cpu_self);
_Thread_Dispatch_enable(cpu_self);
}
}
void
rtems_bsd_mutex_unlock_more(rtems_bsd_mutex *m, Thread_Control *owner,
int keep_priority, RBTree_Node *first, ISR_Level level)
int keep_priority, RBTree_Node *first, ISR_lock_Context *lock_context)
{
BSD_ASSERT(owner == _Thread_Executing);
if (first != NULL) {
Thread_Control *new_owner;
bool success;
_RBTree_Extract(&m->rivals, first);
new_owner = THREAD_RBTREE_NODE_TO_THREAD(first);
m->owner = new_owner;
_Thread_Disable_dispatch();
_ISR_Enable(level);
success = _Thread_Wait_flags_try_change_critical(new_owner,
INTEND_TO_BLOCK, INTERRUPT_SATISFIED);
if (success) {
_ISR_lock_Release_and_ISR_enable(&m->lock,
lock_context);
} else {
Per_CPU_Control *cpu_self;
_Thread_Clear_state(new_owner, STATES_WAITING_FOR_MUTEX);
cpu_self = _Per_CPU_Get();
_Thread_Dispatch_disable_critical(cpu_self);
_ISR_lock_Release_and_ISR_enable(&m->lock,
lock_context);
_Giant_Acquire(cpu_self);
_Thread_Enable_dispatch();
_Thread_Unblock(new_owner);
_Giant_Release(cpu_self);
_Thread_Dispatch_enable(cpu_self);
}
} else {
_ISR_Enable(level);
_ISR_lock_Release_and_ISR_enable(&m->lock, lock_context);
}
if (!keep_priority) {