rtems-bsd-mutex: Use standard thread queues

This commit is contained in:
Sebastian Huber
2015-04-30 10:41:34 +02:00
parent 165dd8ea12
commit b3ff71e003
3 changed files with 33 additions and 92 deletions

View File

@@ -41,29 +41,8 @@
#include <machine/rtems-bsd-muteximpl.h>
#include <rtems/score/schedulerimpl.h>
#include <rtems/score/threaddispatch.h>
#include <rtems/score/threadqimpl.h>
#define INTEND_TO_BLOCK \
(THREAD_WAIT_CLASS_OBJECT | THREAD_WAIT_STATE_INTEND_TO_BLOCK)
#define BLOCKED \
(THREAD_WAIT_CLASS_OBJECT | THREAD_WAIT_STATE_BLOCKED)
#define INTERRUPT_SATISFIED \
(THREAD_WAIT_CLASS_OBJECT | THREAD_WAIT_STATE_INTERRUPT_SATISFIED)
static void
rtems_bsd_mutex_priority_change(Thread_Control *thread,
Priority_Control new_priority, void *context)
{
rtems_bsd_mutex *m = context;
_RBTree_Extract(&m->rivals, &thread->RBNode);
_RBTree_Insert(&m->rivals, &thread->RBNode,
_Thread_queue_Compare_priority, false);
}
void
rtems_bsd_mutex_lock_more(struct lock_object *lock, rtems_bsd_mutex *m,
Thread_Control *owner, Thread_Control *executing,
@@ -73,38 +52,14 @@ rtems_bsd_mutex_lock_more(struct lock_object *lock, rtems_bsd_mutex *m,
BSD_ASSERT(lock->lo_flags & LO_RECURSABLE);
++m->nest_level;
_ISR_lock_Release_and_ISR_enable(&m->lock, lock_context);
_Thread_queue_Release(&m->queue, lock_context);
} else {
Per_CPU_Control *cpu_self;
bool success;
_Thread_Lock_set(executing, &m->lock);
_Thread_Priority_set_change_handler(executing,
rtems_bsd_mutex_priority_change, m);
++executing->resource_count;
_RBTree_Insert(&m->rivals, &executing->RBNode,
_Thread_queue_Compare_priority, false);
cpu_self = _Thread_Dispatch_disable_critical();
/* Priority inheritance */
_Scheduler_Change_priority_if_higher(_Scheduler_Get(owner),
owner, executing->current_priority, false);
_Thread_Raise_priority(owner, executing->current_priority);
_Thread_Wait_flags_set(executing, INTEND_TO_BLOCK);
_ISR_lock_Release_and_ISR_enable(&m->lock, lock_context);
_Thread_Set_state(executing, STATES_WAITING_FOR_MUTEX);
success = _Thread_Wait_flags_try_change(executing,
INTEND_TO_BLOCK, BLOCKED);
if (!success) {
_Thread_Clear_state(executing,
STATES_WAITING_FOR_MUTEX);
}
_Thread_Dispatch_enable(cpu_self);
_Thread_queue_Enqueue_critical(&m->queue, executing,
STATES_WAITING_FOR_MUTEX, WATCHDOG_NO_TIMEOUT, 0,
lock_context);
}
}
@@ -114,40 +69,20 @@ rtems_bsd_mutex_unlock_more(rtems_bsd_mutex *m, Thread_Control *owner,
{
if (first != NULL) {
Thread_Control *new_owner;
bool success;
new_owner = THREAD_RBTREE_NODE_TO_THREAD(first);
m->owner = new_owner;
_RBTree_Extract(&m->rivals, &new_owner->RBNode);
_Thread_Priority_restore_default_change_handler(new_owner);
_Thread_Lock_restore_default(new_owner);
success = _Thread_Wait_flags_try_change_critical(new_owner,
INTEND_TO_BLOCK, INTERRUPT_SATISFIED);
if (success) {
_ISR_lock_Release_and_ISR_enable(&m->lock,
lock_context);
} else {
Per_CPU_Control *cpu_self;
cpu_self = _Thread_Dispatch_disable_critical();
_ISR_lock_Release_and_ISR_enable(&m->lock,
lock_context);
_Thread_Clear_state(new_owner,
STATES_WAITING_FOR_MUTEX);
_Thread_Dispatch_enable(cpu_self);
}
_Thread_queue_Extract_critical(&m->queue, new_owner,
lock_context);
} else {
_ISR_lock_Release_and_ISR_enable(&m->lock, lock_context);
_Thread_queue_Release(&m->queue, lock_context);
}
if (!keep_priority) {
Per_CPU_Control *cpu_self;
cpu_self = _Thread_Dispatch_disable();
_Thread_Change_priority(owner, owner->real_priority, true);
_Thread_Restore_priority(owner);
_Thread_Dispatch_enable(cpu_self);
}
}