/** * @file * * @ingroup rtems_bsd_machine * * @brief Implementation of a reader/writer lock with priority inheritance for * exclusive owners (writer). */ /* * Copyright (c) 2017 embedded brains GmbH. All rights reserved. * * embedded brains GmbH * Dornierstr. 4 * 82178 Puchheim * Germany * * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef _RTEMS_BSD_MACHINE_RTEMS_BSD_RWLOCKIMPL_H_ #define _RTEMS_BSD_MACHINE_RTEMS_BSD_RWLOCKIMPL_H_ #include #include #include #include #include #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ typedef struct { Thread_queue_Context writer; Thread_queue_Context reader; } rtems_bsd_rwlock_context; static inline void rtems_bsd_rwlock_context_init(rtems_bsd_rwlock_context *context) { _Thread_queue_Context_initialize(&context->writer); } static inline void rtems_bsd_rwlock_init(struct lock_object *lock, rtems_bsd_rwlock *rw, struct lock_class *class, const char *name, const char *type, int flags) { _Thread_queue_Initialize(&rw->writer_queue, name); _Thread_queue_Initialize(&rw->reader_queue, name); rw->readers = 0; rw->nest_level = 0; lock_init(lock, class, name, type, flags); } void rtems_bsd_rwlock_wlock_more(const struct lock_object *lock, rtems_bsd_rwlock *rw, Thread_Control *executing, rtems_bsd_rwlock_context *context); void rtems_bsd_rwlock_wunlock_more(rtems_bsd_rwlock *rw, Thread_Control *wowner, rtems_bsd_rwlock_context *context); void rtems_bsd_rwlock_rlock_more(rtems_bsd_rwlock *rw, rtems_bsd_rwlock_context *context); void rtems_bsd_rwlock_runlock_more(rtems_bsd_rwlock *rw, rtems_bsd_rwlock_context *context); void rtems_bsd_rwlock_ready_waiting_readers(rtems_bsd_rwlock *rw, rtems_bsd_rwlock_context *context); #define rtems_bsd_rwlock_isr_disable(isr_level, context) \ do { \ _ISR_Local_disable(isr_level); \ _ISR_lock_ISR_disable_profile( \ &(context)->writer.Lock_context.Lock_context) \ } while (0) static inline void rtems_bsd_rwlock_acquire_critical(rtems_bsd_rwlock *rw, rtems_bsd_rwlock_context *context) { _Thread_queue_Queue_acquire_critical(&rw->writer_queue.Queue, &rw->writer_queue.Lock_stats, &context->writer.Lock_context.Lock_context); #if defined(RTEMS_SMP) && defined(RTEMS_DEBUG) rw->writer_queue.owner = _SMP_lock_Who_am_I(); #endif } static inline void rtems_bsd_rwlock_release(rtems_bsd_rwlock *rw, ISR_Level isr_level, rtems_bsd_rwlock_context *context) { #if defined(RTEMS_SMP) && defined(RTEMS_DEBUG) _Assert( _Thread_queue_Is_lock_owner( &rw->writer_queue ) ); rw->writer_queue.owner = SMP_LOCK_NO_OWNER; #endif _Thread_queue_Queue_release_critical(&rw->writer_queue.Queue, &context->writer.Lock_context.Lock_context); _ISR_Local_enable(isr_level); } static inline void rtems_bsd_rwlock_set_isr_level(rtems_bsd_rwlock_context *context, ISR_Level isr_level) { _ISR_lock_Context_set_level(&context->writer.Lock_context.Lock_context, isr_level); } static inline Thread_Control * rtems_bsd_rwlock_wowner(const rtems_bsd_rwlock *rw) { return (rw->writer_queue.Queue.owner); } static inline void rtems_bsd_rwlock_set_wowner(rtems_bsd_rwlock *rw, Thread_Control *wowner) { rw->writer_queue.Queue.owner = wowner; } static inline void rtems_bsd_rwlock_wlock(struct lock_object *lock, rtems_bsd_rwlock *rw) { ISR_Level isr_level; rtems_bsd_rwlock_context context; Thread_Control *executing; rtems_bsd_rwlock_context_init(&context); rtems_bsd_rwlock_isr_disable(isr_level, &context); executing = _Thread_Executing; rtems_bsd_rwlock_acquire_critical(rw, &context); if (__predict_true(rtems_bsd_rwlock_wowner(rw) == NULL && rw->readers == 0)) { rtems_bsd_rwlock_set_wowner(rw, executing); _Thread_Resource_count_increment(executing); rtems_bsd_rwlock_release(rw, isr_level, &context); } else { rtems_bsd_rwlock_set_isr_level(&context, isr_level); rtems_bsd_rwlock_wlock_more(lock, rw, executing, &context); } } static inline int rtems_bsd_rwlock_try_wlock(struct lock_object *lock, rtems_bsd_rwlock *rw) { int success; ISR_Level isr_level; rtems_bsd_rwlock_context context; Thread_Control *executing; rtems_bsd_rwlock_context_init(&context); rtems_bsd_rwlock_isr_disable(isr_level, &context); executing = _Thread_Executing; rtems_bsd_rwlock_acquire_critical(rw, &context); if (rw->readers == 0) { Thread_Control *wowner; wowner = rtems_bsd_rwlock_wowner(rw); if (wowner == NULL) { rtems_bsd_rwlock_set_wowner(rw, executing); _Thread_Resource_count_increment(executing); success = 1; } else if (wowner == executing) { BSD_ASSERT(lock->lo_flags & LO_RECURSABLE); ++rw->nest_level; success = 1; } else { success = 0; } } else { success = 0; } rtems_bsd_rwlock_release(rw, isr_level, &context); return (success); } static inline void rtems_bsd_rwlock_wunlock(rtems_bsd_rwlock *rw) { ISR_Level isr_level; rtems_bsd_rwlock_context context; Thread_Control *wowner; int nest_level; rtems_bsd_rwlock_context_init(&context); rtems_bsd_rwlock_isr_disable(isr_level, &context); rtems_bsd_rwlock_acquire_critical(rw, &context); nest_level = rw->nest_level; wowner = rtems_bsd_rwlock_wowner(rw); BSD_ASSERT(wowner == _Thread_Executing); if (__predict_true(nest_level == 0)) { rtems_bsd_rwlock_set_wowner(rw, NULL); _Thread_Resource_count_decrement(wowner); if (__predict_true( _Thread_queue_Is_empty(&rw->writer_queue.Queue) && _Thread_queue_Is_empty(&rw->reader_queue.Queue))) { rtems_bsd_rwlock_release(rw, isr_level, &context); } else { rtems_bsd_rwlock_set_isr_level(&context, isr_level); rtems_bsd_rwlock_wunlock_more(rw, wowner, &context); } } else { rw->nest_level = nest_level - 1; rtems_bsd_rwlock_release(rw, isr_level, &context); } } static inline int rtems_bsd_rwlock_wowned(const rtems_bsd_rwlock *rw) { return (rtems_bsd_rwlock_wowner(rw) == _Thread_Get_executing()); } static inline int rtems_bsd_rwlock_recursed(const rtems_bsd_rwlock *rw) { return (rw->nest_level != 0); } static inline void rtems_bsd_rwlock_rlock(struct lock_object *lock, rtems_bsd_rwlock *rw) { ISR_Level isr_level; rtems_bsd_rwlock_context context; rtems_bsd_rwlock_context_init(&context); rtems_bsd_rwlock_isr_disable(isr_level, &context); rtems_bsd_rwlock_acquire_critical(rw, &context); if (__predict_true(rtems_bsd_rwlock_wowner(rw) == NULL && _Thread_queue_Is_empty(&rw->writer_queue.Queue))) { ++rw->readers; _Thread_Resource_count_increment(_Thread_Executing); rtems_bsd_rwlock_release(rw, isr_level, &context); } else { rtems_bsd_rwlock_set_isr_level(&context, isr_level); rtems_bsd_rwlock_rlock_more(rw, &context); } } static inline int rtems_bsd_rwlock_try_rlock(struct lock_object *lock, rtems_bsd_rwlock *rw) { int success; ISR_Level isr_level; rtems_bsd_rwlock_context context; rtems_bsd_rwlock_context_init(&context); rtems_bsd_rwlock_isr_disable(isr_level, &context); rtems_bsd_rwlock_acquire_critical(rw, &context); if (__predict_true(rtems_bsd_rwlock_wowner(rw) == NULL && _Thread_queue_Is_empty(&rw->writer_queue.Queue))) { ++rw->readers; _Thread_Resource_count_increment(_Thread_Executing); success = 1; } else { success = 0; } rtems_bsd_rwlock_release(rw, isr_level, &context); return (success); } static inline void rtems_bsd_rwlock_runlock(rtems_bsd_rwlock *rw) { ISR_Level isr_level; rtems_bsd_rwlock_context context; int readers; rtems_bsd_rwlock_context_init(&context); rtems_bsd_rwlock_isr_disable(isr_level, &context); rtems_bsd_rwlock_acquire_critical(rw, &context); readers = rw->readers; _Thread_Resource_count_decrement(_Thread_Executing); if (__predict_true(readers == 1)) { rw->readers = 0; if (__predict_true( _Thread_queue_Is_empty(&rw->writer_queue.Queue) && _Thread_queue_Is_empty(&rw->reader_queue.Queue))) { rtems_bsd_rwlock_release(rw, isr_level, &context); } else { rtems_bsd_rwlock_set_isr_level(&context, isr_level); rtems_bsd_rwlock_runlock_more(rw, &context); } } else { rw->readers = readers - 1; rtems_bsd_rwlock_release(rw, isr_level, &context); } } static inline int rtems_bsd_rwlock_try_upgrade(rtems_bsd_rwlock *rw) { int success; ISR_Level isr_level; rtems_bsd_rwlock_context context; Thread_Control *executing; Thread_Control *wowner; rtems_bsd_rwlock_context_init(&context); rtems_bsd_rwlock_isr_disable(isr_level, &context); executing = _Thread_Executing; rtems_bsd_rwlock_acquire_critical(rw, &context); wowner = rtems_bsd_rwlock_wowner(rw); BSD_ASSERT(wowner == NULL); if (rw->readers == 1) { rw->readers = 0; rtems_bsd_rwlock_set_wowner(rw, executing); /* FIXME: priority inheritance */ success = 1; } else { success = 0; } rtems_bsd_rwlock_release(rw, isr_level, &context); return (success); } static inline void rtems_bsd_rwlock_downgrade(rtems_bsd_rwlock *rw) { ISR_Level isr_level; rtems_bsd_rwlock_context context; Thread_Control *wowner; rtems_bsd_rwlock_context_init(&context); rtems_bsd_rwlock_isr_disable(isr_level, &context); rtems_bsd_rwlock_acquire_critical(rw, &context); wowner = rtems_bsd_rwlock_wowner(rw); BSD_ASSERT(wowner == _Thread_Executing); BSD_ASSERT(rw->nest_level == 0); rtems_bsd_rwlock_set_wowner(rw, NULL); rw->readers = 1; if (__predict_true(_Thread_queue_Is_empty(&rw->reader_queue.Queue))) { rtems_bsd_rwlock_release(rw, isr_level, &context); } else { rtems_bsd_rwlock_set_isr_level(&context, isr_level); rtems_bsd_rwlock_ready_waiting_readers(rw, &context); } } static inline const char * rtems_bsd_rwlock_name(const rtems_bsd_rwlock *rw) { return (rw->writer_queue.Queue.name); } static inline void rtems_bsd_rwlock_destroy(struct lock_object *lock, rtems_bsd_rwlock *rw) { BSD_ASSERT(_Thread_queue_Is_empty(&rw->writer_queue.Queue)); BSD_ASSERT(_Thread_queue_Is_empty(&rw->reader_queue.Queue)); if (rtems_bsd_rwlock_wowned(rw)) { rw->nest_level = 0; rtems_bsd_rwlock_wunlock(rw); } _Thread_queue_Destroy(&rw->writer_queue); _Thread_queue_Destroy(&rw->reader_queue); lock_destroy(lock); } #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* _RTEMS_BSD_MACHINE_RTEMS_BSD_RWLOCKIMPL_H_ */