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https://git.rtems.org/rtems-libbsd/
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274 lines
7.5 KiB
C
274 lines
7.5 KiB
C
/**
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* @file
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*
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* @ingroup rtems_bsd_rtems
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*
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* @brief TODO.
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*/
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/*
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* Copyright (c) 1982, 1986, 1990, 1991, 1993
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* The Regents of the University of California. All rights reserved.
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* (c) UNIX System Laboratories, Inc.
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* All or some portions of this file are derived from material licensed
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* to the University of California by American Telephone and Telegraph
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* Co. or Unix System Laboratories, Inc. and are reproduced herein with
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* the permission of UNIX System Laboratories, Inc.
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*
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* Copyright (c) 2004 John Baldwin <jhb@FreeBSD.org>
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* All rights reserved.
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*
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* Copyright (c) 2009-2013 embedded brains GmbH. All rights reserved.
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*
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* embedded brains GmbH
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* Dornierstr. 4
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* 82178 Puchheim
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* Germany
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* <rtems@embedded-brains.de>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 4. Neither the name of the author nor the names of any co-contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)kern_synch.c 8.9 (Berkeley) 5/19/95
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*/
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#include <machine/rtems-bsd-kernel-space.h>
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#include <machine/rtems-bsd-thread.h>
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#include <rtems/score/statesimpl.h>
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#include <rtems/score/threaddispatch.h>
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#include <rtems/score/thread.h>
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#include <rtems/score/threadqimpl.h>
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#include <rtems/bsd/sys/param.h>
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#include <rtems/bsd/sys/types.h>
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#include <sys/systm.h>
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#include <sys/kernel.h>
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#include <rtems/bsd/sys/lock.h>
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#include <sys/mutex.h>
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static int pause_wchan;
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/*
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* Constants for the hash table of sleep queue chains. These constants are
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* the same ones that 4BSD (and possibly earlier versions of BSD) used.
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* Basically, we ignore the lower 8 bits of the address since most wait
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* channel pointers are aligned and only look at the next 7 bits for the
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* hash. SC_TABLESIZE must be a power of two for SC_MASK to work properly.
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*/
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#define SC_TABLESIZE 128 /* Must be power of 2. */
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#define SC_MASK (SC_TABLESIZE - 1)
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#define SC_SHIFT 8
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#define SC_HASH(wc) (((uintptr_t)(wc) >> SC_SHIFT) & SC_MASK)
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#define SC_LOOKUP(wc) &sleepq_chains[SC_HASH(wc)]
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struct sleepqueue_chain {
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LIST_HEAD(, sleepqueue) sc_queues; /* List of sleep queues. */
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};
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static struct sleepqueue_chain sleepq_chains[SC_TABLESIZE];
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static void
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init_sleepqueues(void)
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{
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size_t i;
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for (i = 0; i < SC_TABLESIZE; i++) {
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LIST_INIT(&sleepq_chains[i].sc_queues);
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}
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}
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SYSINIT(rtems_bsd_sleep, SI_SUB_INTRINSIC, SI_ORDER_FIRST, init_sleepqueues, NULL);
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/*
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* Look up the sleep queue associated with a given wait channel in the hash
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* table locking the associated sleep queue chain. If no queue is found in
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* the table, NULL is returned.
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*/
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static struct sleepqueue *
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sleepq_lookup(void *wchan)
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{
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struct sleepqueue_chain *sc;
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struct sleepqueue *sq;
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KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__));
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sc = SC_LOOKUP(wchan);
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LIST_FOREACH(sq, &sc->sc_queues, sq_hash)
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if (sq->sq_wchan == wchan)
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return (sq);
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return (NULL);
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}
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int
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_sleep(void *wchan, struct lock_object *lock, int priority, const char *wmesg, int timo)
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{
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Thread_Control *executing;
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struct thread *td;
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struct lock_class *class;
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int lock_state;
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int rval;
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struct sleepqueue *sq;
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struct sleepqueue_chain *sc;
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#ifdef KTRACE
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if (KTRPOINT(td, KTR_CSW))
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ktrcsw(1, 0);
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#endif
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WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, lock,
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"Sleeping on \"%s\"", wmesg);
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KASSERT(timo != 0 || mtx_owned(&Giant) || lock != NULL,
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("sleeping without a lock"));
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KASSERT(p != NULL, ("msleep1"));
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KASSERT(wchan != NULL && TD_IS_RUNNING(td), ("msleep"));
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if (priority & PDROP)
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KASSERT(lock != NULL && lock != &Giant.lock_object,
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("PDROP requires a non-Giant lock"));
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if (lock != NULL)
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class = LOCK_CLASS(lock);
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else
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class = NULL;
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if (lock == &Giant.lock_object)
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mtx_assert(&Giant, MA_OWNED);
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DROP_GIANT();
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td = curthread;
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_Thread_Disable_dispatch();
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if (lock != NULL) {
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lock_state = class->lc_unlock(lock);
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}
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sc = SC_LOOKUP(wchan);
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/* Look up the sleep queue associated with the wait channel 'wchan'. */
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sq = sleepq_lookup(wchan);
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/*
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* If the wait channel does not already have a sleep queue, use
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* this thread's sleep queue. Otherwise, insert the current thread
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* into the sleep queue already in use by this wait channel.
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*/
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if (sq == NULL) {
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sq = td->td_sleepqueue;
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LIST_INSERT_HEAD(&sc->sc_queues, sq, sq_hash);
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sq->sq_wchan = wchan;
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} else {
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LIST_INSERT_HEAD(&sq->sq_free, td->td_sleepqueue, sq_hash);
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}
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td->td_sleepqueue = NULL;
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_Thread_queue_Enter_critical_section(&sq->sq_blocked);
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executing = _Thread_Executing;
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executing->Wait.queue = &sq->sq_blocked;
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_Thread_queue_Enqueue(&sq->sq_blocked, executing, (Watchdog_Interval) timo);
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_Thread_Enable_dispatch();
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rval = (int) executing->Wait.return_code;
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_Thread_Disable_dispatch();
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/*
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* Get a sleep queue for this thread. If this is the last waiter,
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* use the queue itself and take it out of the chain, otherwise,
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* remove a queue from the free list.
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*/
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if (LIST_EMPTY(&sq->sq_free)) {
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td->td_sleepqueue = sq;
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} else
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td->td_sleepqueue = LIST_FIRST(&sq->sq_free);
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LIST_REMOVE(td->td_sleepqueue, sq_hash);
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_Thread_Enable_dispatch();
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PICKUP_GIANT();
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if (lock != NULL && lock != &Giant.lock_object && !(priority & PDROP)) {
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class->lc_lock(lock, lock_state);
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WITNESS_RESTORE(lock, lock_witness);
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}
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return (rval);
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}
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/*
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* pause() is like tsleep() except that the intention is to not be
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* explicitly woken up by another thread. Instead, the current thread
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* simply wishes to sleep until the timeout expires. It is
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* implemented using a dummy wait channel.
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*/
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int
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pause(const char *wmesg, int timo)
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{
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KASSERT(timo != 0, ("pause: timeout required"));
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return (tsleep(&pause_wchan, 0, wmesg, timo));
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}
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static void
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rtems_bsd_sleepq_wakeup(struct sleepqueue *sq, Thread_Control *thread)
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{
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thread->Wait.return_code = 0;
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}
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void
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wakeup(void *wchan)
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{
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struct sleepqueue *sq;
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_Thread_Disable_dispatch();
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sq = sleepq_lookup(wchan);
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if (sq != NULL) {
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Thread_Control *thread;
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while ((thread = _Thread_queue_Dequeue(&sq->sq_blocked)) != NULL) {
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rtems_bsd_sleepq_wakeup(sq, thread);
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}
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}
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_Thread_Enable_dispatch();
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}
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void
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wakeup_one(void *wchan)
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{
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struct sleepqueue *sq;
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_Thread_Disable_dispatch();
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sq = sleepq_lookup(wchan);
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if (sq != NULL) {
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Thread_Control *thread;
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thread = _Thread_queue_Dequeue(&sq->sq_blocked);
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if (thread != NULL) {
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rtems_bsd_sleepq_wakeup(sq, thread);
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}
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}
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_Thread_Enable_dispatch();
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}
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