rtems-libbsd/rtemsbsd/rtems/rtems-bsd-muteximpl.c
2014-09-24 16:26:57 +02:00

99 lines
2.9 KiB
C

/**
* @file
*
* @ingroup rtems_bsd_rtems
*
* @brief TODO.
*/
/*
* Copyright (c) 2014 embedded brains GmbH. All rights reserved.
*
* embedded brains GmbH
* Dornierstr. 4
* 82178 Puchheim
* Germany
* <rtems@embedded-brains.de>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <machine/rtems-bsd-kernel-space.h>
#include <machine/rtems-bsd-muteximpl.h>
#include <rtems/score/schedulerimpl.h>
#include <rtems/score/threaddispatch.h>
void
rtems_bsd_mutex_lock_more(struct lock_object *lock, rtems_bsd_mutex *m,
Thread_Control *owner, Thread_Control *executing, ISR_Level level)
{
if (owner == executing) {
BSD_ASSERT(lock->lo_flags & LO_RECURSABLE);
++m->nest_level;
_ISR_Enable(level);
} else {
_RBTree_Insert(&m->rivals, &executing->RBNode,
_Thread_queue_Compare_priority, false);
++executing->resource_count;
_Thread_Disable_dispatch();
_ISR_Enable(level);
_Scheduler_Change_priority_if_higher(_Scheduler_Get(owner),
owner, executing->current_priority, false);
_Thread_Set_state(executing, STATES_WAITING_FOR_MUTEX);
_Thread_Enable_dispatch();
}
}
void
rtems_bsd_mutex_unlock_more(rtems_bsd_mutex *m, Thread_Control *owner,
int keep_priority, RBTree_Node *first, ISR_Level level)
{
BSD_ASSERT(owner == _Thread_Executing);
if (first != NULL) {
Thread_Control *new_owner;
_RBTree_Extract(&m->rivals, first);
new_owner = THREAD_RBTREE_NODE_TO_THREAD(first);
m->owner = new_owner;
_Thread_Disable_dispatch();
_ISR_Enable(level);
_Thread_Clear_state(new_owner, STATES_WAITING_FOR_MUTEX);
_Thread_Enable_dispatch();
}
if (!keep_priority) {
_Thread_Disable_dispatch();
_Thread_Change_priority(owner, owner->real_priority, true);
_Thread_Enable_dispatch();
}
}