mirror of
https://git.rtems.org/rtems-libbsd/
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199 lines
5.2 KiB
C
199 lines
5.2 KiB
C
/**
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* @file
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*
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* @ingroup rtems_bsd_machine
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*
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* @brief Implementation of a mutex with a simple priority inheritance
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* protocol.
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*/
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/*
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* Copyright (c) 2014, 2015 embedded brains GmbH. All rights reserved.
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*
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* embedded brains GmbH
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* Dornierstr. 4
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* 82178 Puchheim
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* Germany
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* <rtems@embedded-brains.de>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef _RTEMS_BSD_MACHINE_RTEMS_BSD_MUTEXIMPL_H_
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#define _RTEMS_BSD_MACHINE_RTEMS_BSD_MUTEXIMPL_H_
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#include <machine/rtems-bsd-mutex.h>
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#include <machine/rtems-bsd-support.h>
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#include <rtems/bsd/sys/types.h>
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#include <rtems/bsd/sys/lock.h>
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#include <rtems/score/threadimpl.h>
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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static inline void
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rtems_bsd_mutex_init(struct lock_object *lock, rtems_bsd_mutex *m,
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struct lock_class *class, const char *name, const char *type, int flags)
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{
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_ISR_lock_Initialize(&m->lock, name);
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m->owner = NULL;
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m->nest_level = 0;
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_RBTree_Initialize_empty(&m->rivals);
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lock_init(lock, class, name, type, flags);
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}
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void rtems_bsd_mutex_lock_more(struct lock_object *lock, rtems_bsd_mutex *m,
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Per_CPU_Control *cpu_self, Thread_Control *owner,
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Thread_Control *executing, ISR_lock_Context *lock_context);
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static inline void
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rtems_bsd_mutex_lock(struct lock_object *lock, rtems_bsd_mutex *m)
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{
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ISR_lock_Context lock_context;
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Per_CPU_Control *cpu_self;
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Thread_Control *executing;
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Thread_Control *owner;
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_ISR_lock_ISR_disable_and_acquire(&m->lock, &lock_context);
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owner = m->owner;
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cpu_self = _Per_CPU_Get();
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executing = cpu_self->executing;
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if (__predict_true(owner == NULL)) {
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m->owner = executing;
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++executing->resource_count;
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_ISR_lock_Release_and_ISR_enable(&m->lock, &lock_context);
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} else {
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rtems_bsd_mutex_lock_more(lock, m, cpu_self, owner, executing,
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&lock_context);
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}
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}
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static inline int
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rtems_bsd_mutex_trylock(struct lock_object *lock, rtems_bsd_mutex *m)
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{
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int success;
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ISR_lock_Context lock_context;
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Thread_Control *executing;
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Thread_Control *owner;
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_ISR_lock_ISR_disable_and_acquire(&m->lock, &lock_context);
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owner = m->owner;
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executing = _Thread_Executing;
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if (owner == NULL) {
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m->owner = executing;
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++executing->resource_count;
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success = 1;
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} else if (owner == executing) {
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BSD_ASSERT(lock->lo_flags & LO_RECURSABLE);
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++m->nest_level;
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success = 1;
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} else {
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success = 0;
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}
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_ISR_lock_Release_and_ISR_enable(&m->lock, &lock_context);
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return (success);
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}
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void rtems_bsd_mutex_unlock_more(rtems_bsd_mutex *m, Thread_Control *owner,
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int keep_priority, RBTree_Node *first, ISR_lock_Context *lock_context);
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static inline void
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rtems_bsd_mutex_unlock(rtems_bsd_mutex *m)
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{
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ISR_lock_Context lock_context;
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int nest_level;
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_ISR_lock_ISR_disable_and_acquire(&m->lock, &lock_context);
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nest_level = m->nest_level;
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if (__predict_true(nest_level == 0)) {
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RBTree_Node *first = _RBTree_First(&m->rivals, RBT_LEFT);
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Thread_Control *owner = m->owner;
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int keep_priority;
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BSD_ASSERT(owner == _Thread_Executing);
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--owner->resource_count;
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keep_priority = _Thread_Owns_resources(owner)
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|| owner->real_priority == owner->current_priority;
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m->owner = NULL;
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if (__predict_true(first == NULL && keep_priority)) {
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_ISR_lock_Release_and_ISR_enable(&m->lock, &lock_context);
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} else {
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rtems_bsd_mutex_unlock_more(m, owner, keep_priority,
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first, &lock_context);
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}
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} else {
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m->nest_level = nest_level - 1;
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_ISR_lock_Release_and_ISR_enable(&m->lock, &lock_context);
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}
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}
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static inline int
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rtems_bsd_mutex_owned(rtems_bsd_mutex *m)
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{
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return (m->owner == _Thread_Get_executing());
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}
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static inline int
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rtems_bsd_mutex_recursed(rtems_bsd_mutex *m)
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{
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return (m->nest_level);
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}
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static inline void
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rtems_bsd_mutex_destroy(struct lock_object *lock, rtems_bsd_mutex *m)
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{
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BSD_ASSERT(_RBTree_Is_empty(&m->rivals));
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if (rtems_bsd_mutex_owned(m)) {
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m->nest_level = 0;
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rtems_bsd_mutex_unlock(m);
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}
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_ISR_lock_Destroy(&m->lock);
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lock_destroy(lock);
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}
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* _RTEMS_BSD_MACHINE_RTEMS_BSD_MUTEXIMPL_H_ */
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