rtems-libbsd/rtemsbsd/include/machine/rtems-bsd-muteximpl.h
2015-04-23 14:55:42 +02:00

199 lines
5.1 KiB
C

/**
* @file
*
* @ingroup rtems_bsd_machine
*
* @brief Implementation of a mutex with a simple priority inheritance
* protocol.
*/
/*
* Copyright (c) 2014, 2015 embedded brains GmbH. All rights reserved.
*
* embedded brains GmbH
* Dornierstr. 4
* 82178 Puchheim
* Germany
* <rtems@embedded-brains.de>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef _RTEMS_BSD_MACHINE_RTEMS_BSD_MUTEXIMPL_H_
#define _RTEMS_BSD_MACHINE_RTEMS_BSD_MUTEXIMPL_H_
#include <machine/rtems-bsd-mutex.h>
#include <machine/rtems-bsd-support.h>
#include <rtems/bsd/sys/types.h>
#include <rtems/bsd/sys/lock.h>
#include <rtems/score/threadimpl.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
static inline void
rtems_bsd_mutex_init(struct lock_object *lock, rtems_bsd_mutex *m,
struct lock_class *class, const char *name, const char *type, int flags)
{
_ISR_lock_Initialize(&m->lock, name);
m->owner = NULL;
m->nest_level = 0;
_RBTree_Initialize_empty(&m->rivals);
lock_init(lock, class, name, type, flags);
}
void rtems_bsd_mutex_lock_more(struct lock_object *lock, rtems_bsd_mutex *m,
Thread_Control *owner, Thread_Control *executing,
ISR_lock_Context *lock_context);
static inline void
rtems_bsd_mutex_lock(struct lock_object *lock, rtems_bsd_mutex *m)
{
ISR_lock_Context lock_context;
Thread_Control *executing;
Thread_Control *owner;
_ISR_lock_ISR_disable_and_acquire(&m->lock, &lock_context);
owner = m->owner;
executing = _Thread_Executing;
if (__predict_true(owner == NULL)) {
m->owner = executing;
++executing->resource_count;
_ISR_lock_Release_and_ISR_enable(&m->lock, &lock_context);
} else {
rtems_bsd_mutex_lock_more(lock, m, owner, executing,
&lock_context);
}
}
static inline int
rtems_bsd_mutex_trylock(struct lock_object *lock, rtems_bsd_mutex *m)
{
int success;
ISR_lock_Context lock_context;
Thread_Control *executing;
Thread_Control *owner;
_ISR_lock_ISR_disable_and_acquire(&m->lock, &lock_context);
owner = m->owner;
executing = _Thread_Executing;
if (owner == NULL) {
m->owner = executing;
++executing->resource_count;
success = 1;
} else if (owner == executing) {
BSD_ASSERT(lock->lo_flags & LO_RECURSABLE);
++m->nest_level;
success = 1;
} else {
success = 0;
}
_ISR_lock_Release_and_ISR_enable(&m->lock, &lock_context);
return (success);
}
void rtems_bsd_mutex_unlock_more(rtems_bsd_mutex *m, Thread_Control *owner,
int keep_priority, RBTree_Node *first, ISR_lock_Context *lock_context);
static inline void
rtems_bsd_mutex_unlock(rtems_bsd_mutex *m)
{
ISR_lock_Context lock_context;
Thread_Control *owner;
int nest_level;
_ISR_lock_ISR_disable_and_acquire(&m->lock, &lock_context);
nest_level = m->nest_level;
owner = m->owner;
BSD_ASSERT(owner == _Thread_Executing);
if (__predict_true(nest_level == 0)) {
RBTree_Node *first = _RBTree_First(&m->rivals, RBT_LEFT);
int keep_priority;
--owner->resource_count;
keep_priority = _Thread_Owns_resources(owner)
|| owner->real_priority == owner->current_priority;
m->owner = NULL;
if (__predict_true(first == NULL && keep_priority)) {
_ISR_lock_Release_and_ISR_enable(&m->lock, &lock_context);
} else {
rtems_bsd_mutex_unlock_more(m, owner, keep_priority,
first, &lock_context);
}
} else {
m->nest_level = nest_level - 1;
_ISR_lock_Release_and_ISR_enable(&m->lock, &lock_context);
}
}
static inline int
rtems_bsd_mutex_owned(rtems_bsd_mutex *m)
{
return (m->owner == _Thread_Get_executing());
}
static inline int
rtems_bsd_mutex_recursed(rtems_bsd_mutex *m)
{
return (m->nest_level);
}
static inline void
rtems_bsd_mutex_destroy(struct lock_object *lock, rtems_bsd_mutex *m)
{
BSD_ASSERT(_RBTree_Is_empty(&m->rivals));
if (rtems_bsd_mutex_owned(m)) {
m->nest_level = 0;
rtems_bsd_mutex_unlock(m);
}
_ISR_lock_Destroy(&m->lock);
lock_destroy(lock);
}
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* _RTEMS_BSD_MACHINE_RTEMS_BSD_MUTEXIMPL_H_ */