mirror of
https://git.rtems.org/rtems-tools/
synced 2025-06-13 02:57:33 +08:00
769 lines
19 KiB
C++
769 lines
19 KiB
C++
/*
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* Copyright (c) 2011, Chris Johns <chrisj@rtems.org>
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/**
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* @file
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*
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* @ingroup rtems-ld
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*
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* @brief RTEMS Linker file manages access the image contained in various file
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* formats.
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*
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* The base element is a file. It references a object file that is either
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* inside an archive or stand alone. You access a object file by constructing a
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* handle. A handle is the object file with the specific file descriptor
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* created when the archive or object file was opened.
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*
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*
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*/
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#if !defined (_RLD_FILES_H_)
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#define _RLD_FILES_H_
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#include <list>
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#include <map>
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#include <string>
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#include <vector>
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#include <rld.h>
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namespace rld
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{
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namespace files
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{
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/**
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* Container of file paths.
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*/
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typedef std::vector < std::string > paths;
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/**
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* Container of files.
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*/
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typedef std::vector < file > files;
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/**
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* Container of archive files.
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*/
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typedef std::map < std::string, archive* > archives;
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/**
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* Container of object files.
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*/
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typedef std::map < std::string, object* > objects;
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/**
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* Container list of object files.
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*/
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typedef std::list < object* > object_list;
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/**
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* Split a path from a string with a delimiter to the path container. Add
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* only the paths that exist and ignore those that do not.
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*/
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void path_split (const std::string& path,
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rld::files::paths& paths);
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/**
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* Make a path by joining the parts with required separator.
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*/
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void path_join (const std::string& path_,
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const std::string& file_,
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std::string& joined);
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/**
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* Check the path is a file.
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*/
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bool check_file (const std::string& path);
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/**
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* Check the path is a directory.
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*/
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bool check_directory (const std::string& path);
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/**
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* Find the file given a container of paths and file names.
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*
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* @param path The path of the file if found else empty.
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* @param name The name of the file to search for.
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* @param search_paths The container of paths to search.
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*/
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void find_file (std::string& path,
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const std::string& name,
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paths& search_paths);
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/**
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* A file is a single object file that is either in an archive or stand
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* alone.
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*/
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class file
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{
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public:
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/**
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* Construct the file from the component parts when part of an archive.
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*
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* @param aname The archive name.
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* @param oname The object file name.
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* @param offset The offset in the archive the object file starts.
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* @param size The size of the archive the object file starts.
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*/
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file (const std::string& aname,
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const std::string& oname,
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off_t offset,
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size_t size);
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/**
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* Construct the name by splitting the full path into an archive,
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* object file name and offset.
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*
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* @param path The path to the image.
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* @param is_object If true (default) the name is for an object file.
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*/
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file (const std::string& path, bool is_object = true);
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/**
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* Contruct an empty file.
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*/
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file ();
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/**
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* Set a name from the path.
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*
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* @param path The path to the image.
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* @param is_object If true (default) the name is for an object file.
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*/
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void set (const std::string& path, bool is_object = true);
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/**
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* Is an archive returns true if the file is in an archive.
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*
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* @retval true The object file is in an archive.
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* @retval false The object file is stand alone.
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*/
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bool is_archive () const;
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/**
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* Is object file stand alone.
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*
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* @retval true The object file is stand alone.
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* @retval false The object could be part of an archive.
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*/
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bool is_object () const;
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/**
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* Valid returns true if there is a valid name.
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*
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* @retval true There is a valid name.
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* @retval false There is not name assigned.
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*/
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bool is_valid () const;
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/**
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* Exists returns true if the archive or object file is present on disk
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* and a regular file.
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*
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* @retval true The file is valid and a regular file.
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* @retval false The file is either not present, not accessable or not a
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* regular file.
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*/
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bool exists () const;
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/**
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* The path maps to the real file on disk. The file may not be valid.
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*
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* @return const std::string The real path to the file on disk.
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*/
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const std::string path () const;
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/**
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* The full path.
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*
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* @return const std::string The full path to the image.
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*/
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const std::string full () const;
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/**
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* The base path. It is the basename of the full path.
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*
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* @return const std::string The basename of the full path to the image.
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*/
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const std::string basename () const;
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/**
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* The archive name component. A length of 0 means there was not
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* archive component.
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*/
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const std::string& aname () const;
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/**
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* The object name. There is always an object name.
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*/
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const std::string& oname () const;
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/**
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* The object's offset in the archive.
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*/
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off_t offset () const;
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/**
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* The object's size in the archive.
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*/
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size_t size () const;
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private:
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std::string aname_; //< The archive name.
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std::string oname_; //< The object name.
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off_t offset_; //< The object's offset in the archive.
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size_t size_; //< The object's size in teh archive.
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};
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/**
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* Image is the base file type. A base class is used so we can have a
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* single container of to hold types of images we need to support.
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*/
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class image
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{
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public:
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/**
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* Construct the image.
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*
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* @param name The name of the image.
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*/
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image (file& name);
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/**
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* Construct the image.
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*
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* @param name The file path.
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* @param is_object If true (default) the name is for an object file.
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*/
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image (const std::string& path, bool is_object = true);
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/**
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* Construct the image.
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*/
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image ();
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/**
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* Destruct the image.
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*/
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virtual ~image ();
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/**
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* Open the image. You can open the image more than once but you need to
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* close it the same number of times.
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*/
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virtual void open (file& name);
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/**
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* Open the image. You can open the image more than once but you need to
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* close it the same number of times.
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*/
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virtual void open (bool writable = false);
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/**
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* Close the image.
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*/
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virtual void close ();
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/**
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* Read a block from the file.
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*/
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virtual ssize_t read (uint8_t* buffer, size_t size);
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/**
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* Write a block from the file.
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*/
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virtual ssize_t write (const void* buffer, size_t size);
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/**
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* Seek.
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*/
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virtual void seek (off_t offset);
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/**
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* Seek and read.
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*/
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virtual bool seek_read (off_t offset, uint8_t* buffer, size_t size);
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/**
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* Seek and write.
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*/
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virtual bool seek_write (off_t offset, const void* buffer, size_t size);
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/**
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* The name of the image.
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*/
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const file& name () const;
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/**
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* References to the image.
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*/
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virtual int references () const;
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/**
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* The file size.
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*/
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virtual size_t size () const;
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/**
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* The file descriptor.
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*/
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virtual int fd () const;
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/**
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* The libelf reference. The ELF image could be in an archive container
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* so set container to true to get the archive's reference.
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*/
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virtual rld::elf::elf* elf (bool archive = false);
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/**
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* Set the libelf reference.
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*/
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void set_elf (rld::elf::elf* elf);
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/**
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* A symbol in the image has been referenced.
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*/
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virtual void symbol_referenced ();
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/**
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* Return the number of symbol references.
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*/
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virtual int symbol_references () const;
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/**
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* The path maps to the real file on disk. The file may not be valid.
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*
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* @return const std::string The real path to the file on disk.
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*/
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const std::string path () const {
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return name ().path ();
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}
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/**
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* Is the archive open ?
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*
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* @retval true The archive is open.
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* @retval false The archive is not open.
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*/
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bool is_open () const {
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return fd () != -1;
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}
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private:
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file name_; //< The name of the file.
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int references_; //< The number of handles open.
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int fd_; //< The file descriptor of the archive.
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elf::elf* elf_; //< The libelf reference.
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int symbol_refs; //< The number of symbols references made.
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};
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/**
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* Copy the input section of the image to the output section. The file
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* positions in the images must be set before making the call.
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*/
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void copy (image& in, image& out, size_t size);
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/**
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* The archive class proivdes access to ELF object files that are held in a
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* AR format file. GNU AR extensions are supported.
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*/
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class archive:
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public image
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{
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public:
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/**
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* Open a archive format file that contains ELF object files.
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*
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*/
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archive (const std::string& name);
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/**
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* Close the archive.
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*/
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virtual ~archive ();
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/**
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* Match the archive name.
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*
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* @param name The name of the archive to check.
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* @retval true This is the archive.
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* @retval false This is not the archive.
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*/
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bool is (const std::string& name) const;
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/**
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* Check this is a valid archive.
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*/
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bool is_valid ();
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/**
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* Load objects.
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*/
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void load_objects (objects& objs);
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/**
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* Get the name.
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*/
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const std::string& get_name () const;
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/**
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* Less than operator for the map container.
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*/
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bool operator< (const archive& rhs) const;
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/**
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* Create a new archive. If referening an existing archive it is
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* overwritten.
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*/
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void create (object_list& objects);
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private:
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/**
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* Read header.
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*/
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bool read_header (off_t offset, uint8_t* header);
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/**
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* Add the object file from the archive to the object's container.
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*/
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void add_object (objects& objs,
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const char* name,
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off_t offset,
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size_t size);
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/**
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* Write a file header into the archive.
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*/
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void write_header (const std::string& name,
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uint32_t mtime,
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int uid,
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int gid,
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int mode,
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size_t size);
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/**
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* Cannot copy via a copy constructor.
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*/
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archive (const archive& orig);
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/**
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* Cannot assign using the assignment operator..
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*/
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archive& operator= (const archive& rhs);
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};
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/**
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* The object file cab be in an archive or a file.
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*/
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class object:
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public image
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{
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public:
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/**
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* Construct an object image that is part of an archive.
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*
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* @param archive_ The archive the object file is part of.
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* @param file_ The image file.
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*/
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object (archive& archive_, file& file_);
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/**
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* Construct the object file.
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*
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* @param path The object file path.
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*/
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object (const std::string& path);
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/**
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* Construct the object file.
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*/
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object ();
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/**
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* Destruct the object file.
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*/
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virtual ~object ();
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/**
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* Open the object file.
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*/
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virtual void open ();
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/**
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* Close the object.
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*/
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virtual void close ();
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/**
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* Begin the ELF session.
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*/
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void begin ();
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/**
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* End the ELF session.
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*/
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void end ();
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/**
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* Load the symbols into the symbols table.
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*
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* @param symbols The symbol table to load.
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* @param local Include local symbols. The default is not to.
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*/
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void load_symbols (rld::symbols::table& symbols, bool local = false);
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/**
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* Get the string from the string table.
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*/
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std::string get_string (int section, size_t offset);
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/**
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* References to the image.
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*/
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virtual int references () const;
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/**
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* The file size.
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*/
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virtual size_t size () const;
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/**
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* The file descriptor.
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*/
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virtual int fd () const;
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|
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/**
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* The libelf reference. The ELF image could be in an archive container
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* so set container to true to get the archive's reference.
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*/
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virtual elf::elf* elf (bool archive = false);
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/**
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* A symbol in the image has been referenced.
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*/
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virtual void symbol_referenced ();
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/**
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* The archive the object file is contained in. If 0 the object file is
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* not contained in an archive.
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*/
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archive* get_archive ();
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/**
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* Number of sections in the object file.
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*/
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int sections () const;
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/**
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* Section string index.
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*/
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int section_strings () const;
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/**
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* Return the unresolved symbol table for this object file.
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*/
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rld::symbols::table& unresolved_symbols ();
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/**
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* Return the list external symbols.
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*/
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rld::symbols::list& external_symbols ();
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private:
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archive* archive_; //< Points to the archive if part of an
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// archive.
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elf::elf_ehdr ehdr; //< The ELF header.
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rld::symbols::table unresolved; //< This object's unresolved symbols.
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rld::symbols::list externals; //< This object's external symbols.
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/**
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* Cannot copy via a copy constructor.
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*/
|
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object (const object& orig);
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|
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/**
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|
* Cannot assign using the assignment operator.
|
|
*/
|
|
object& operator= (const object& rhs);
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};
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|
|
/**
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|
* A collection of objects files as a cache. This currently is not a cache
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* but it could become one.
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*/
|
|
class cache
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|
{
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public:
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|
/**
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|
* Construct the cache.
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*/
|
|
cache ();
|
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|
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/**
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* Destruct the objects.
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*/
|
|
virtual ~cache ();
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|
|
/**
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* Open the cache by collecting the file names, loading object headers
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* and loading the archive file names.
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*/
|
|
void open ();
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|
|
/**
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* Close the cache.
|
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*/
|
|
void close ();
|
|
|
|
/**
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|
* Add a file path to the cache.
|
|
*/
|
|
void add (const std::string& path);
|
|
|
|
/**
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|
* Add a container of path to the cache.
|
|
*/
|
|
void add (paths& paths__);
|
|
|
|
/**
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|
* Add a container of path to the cache.
|
|
*/
|
|
void add_libraries (paths& paths__);
|
|
|
|
/**
|
|
* Being an ELF session on an archive.
|
|
*/
|
|
void archive_begin (const std::string& path);
|
|
|
|
/**
|
|
* End an ELF session on an archive.
|
|
*/
|
|
void archive_end (const std::string& path);
|
|
|
|
/**
|
|
* Being ELF sessions on all archives.
|
|
*/
|
|
void archives_begin ();
|
|
|
|
/**
|
|
* End the archive elf sessions.
|
|
*/
|
|
void archives_end ();
|
|
|
|
/**
|
|
* Collect the object names and add them to the cache.
|
|
*/
|
|
void collect_object_files ();
|
|
|
|
/**
|
|
* Collect the object file names by verifing the paths to the files are
|
|
* valid or read the object file names contained in any archives.
|
|
*/
|
|
void collect_object_files (const std::string& path);
|
|
|
|
/**
|
|
* Load the symbols into the symbol table.
|
|
*
|
|
* @param symbols The symbol table to load.
|
|
* @param local Include local symbols. The default is not to.
|
|
*/
|
|
void load_symbols (rld::symbols::table& symbols, bool locals = false);
|
|
|
|
/**
|
|
* Output the unresolved symbol table to the output stream.
|
|
*/
|
|
void output_unresolved_symbols (std::ostream& out);
|
|
|
|
/**
|
|
* Get the archives.
|
|
*/
|
|
archives& get_archives ();
|
|
|
|
/**
|
|
* Get the objects inlcuding those in archives.
|
|
*/
|
|
objects& get_objects ();
|
|
|
|
/**
|
|
* Get the added objects. Does not include the ones in th archives.
|
|
*/
|
|
void get_objects (object_list& list);
|
|
|
|
/**
|
|
* Get the paths.
|
|
*/
|
|
const paths& get_paths () const;
|
|
|
|
/**
|
|
* Get the archive files.
|
|
*/
|
|
void get_archive_files (files& afiles);
|
|
|
|
/**
|
|
* Get the object files including those in archives.
|
|
*/
|
|
void get_object_files (files& ofiles);
|
|
|
|
/**
|
|
* Get the archive count.
|
|
*/
|
|
int archive_count () const;
|
|
|
|
/**
|
|
* Get the object count.
|
|
*/
|
|
int object_count () const;
|
|
|
|
/**
|
|
* Get the path count.
|
|
*/
|
|
int path_count () const;
|
|
|
|
/**
|
|
* Output archive files.
|
|
*/
|
|
void output_archive_files (std::ostream& out);
|
|
|
|
/**
|
|
* Output archive files.
|
|
*/
|
|
void output_object_files (std::ostream& out);
|
|
|
|
protected:
|
|
|
|
/**
|
|
* Input a path into the cache.
|
|
*/
|
|
virtual void input (const std::string& path);
|
|
|
|
private:
|
|
paths paths_; //< The names of the files to process.
|
|
archives archives_; //< The archive files.
|
|
objects objects_; //< The object files.
|
|
bool opened; //< The cache is open.
|
|
};
|
|
|
|
/**
|
|
* Find the libraries given the list of libraries as bare name which
|
|
* have 'lib' and '.a' added.
|
|
*/
|
|
void find_libraries (paths& libraries, paths& libpaths, paths& libs);
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|