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https://github.com/Kitware/CMake.git
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Tests: Simplify CUDA rpath on macOS
Use the `BUILD_RPATH` property and reference the CMake-computed location of the runtime libraries.
This commit is contained in:
@@ -42,7 +42,6 @@ add_executable(CudaComplex main.cpp)
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target_link_libraries(CudaComplex PUBLIC CudaComplexMixedLib)
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if(APPLE)
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# We need to add the default path to the driver (libcuda.dylib) as an rpath, so that
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# the static cuda runtime can find it at runtime.
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target_link_libraries(CudaComplex PRIVATE -Wl,-rpath,/usr/local/cuda/lib)
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# Help the static cuda runtime find the driver (libcuda.dyllib) at runtime.
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set_property(TARGET CudaComplex PROPERTY BUILD_RPATH ${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES})
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endif()
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@@ -10,8 +10,8 @@ add_library(CudaMixedObjectLib OBJECT static.cu static.cpp)
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add_executable(CudaObjectLibrary
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main.cpp
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$<TARGET_OBJECTS:CudaMixedObjectLib>)
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if(APPLE)
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# We need to add the default path to the driver (libcuda.dylib) as an rpath, so that
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# the static cuda runtime can find it at runtime.
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target_link_libraries(CudaObjectLibrary PRIVATE -Wl,-rpath,/usr/local/cuda/lib)
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# Help the static cuda runtime find the driver (libcuda.dyllib) at runtime.
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set_property(TARGET CudaObjectLibrary PROPERTY BUILD_RPATH ${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES})
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endif()
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@@ -6,7 +6,6 @@ string(APPEND CMAKE_CUDA_FLAGS " -gencode arch=compute_30,code=compute_30")
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add_executable(CudaWithC main.c cuda.cu)
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if(APPLE)
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# We need to add the default path to the driver (libcuda.dylib) as an rpath, so that
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# the static cuda runtime can find it at runtime.
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target_link_libraries(CudaWithC PRIVATE -Wl,-rpath,/usr/local/cuda/lib)
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# Help the static cuda runtime find the driver (libcuda.dyllib) at runtime.
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set_property(TARGET CudaWithC PROPERTY BUILD_RPATH ${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES})
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endif()
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@@ -67,9 +67,8 @@ target_compile_definitions(CudaOnlyExportPTX PRIVATE
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"CONFIG_TYPE=gen_$<LOWER_CASE:$<CONFIG>>")
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if(APPLE)
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# We need to add the default path to the driver (libcuda.dylib) as an rpath, so that
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# the static cuda runtime can find it at runtime.
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target_link_libraries(CudaOnlyExportPTX PRIVATE -Wl,-rpath,/usr/local/cuda/lib)
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# Help the static cuda runtime find the driver (libcuda.dyllib) at runtime.
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set_property(TARGET CudaOnlyExportPTX PROPERTY BUILD_RPATH ${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES})
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endif()
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#Verify that we can install object targets properly
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@@ -46,7 +46,6 @@ add_executable(CudaOnlyResolveDeviceSymbols main.cu)
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target_link_libraries(CudaOnlyResolveDeviceSymbols PRIVATE CUDAResolveDeviceLib)
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if(APPLE)
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# We need to add the default path to the driver (libcuda.dylib) as an rpath, so that
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# the static cuda runtime can find it at runtime.
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target_link_libraries(CudaOnlyResolveDeviceSymbols PRIVATE -Wl,-rpath,/usr/local/cuda/lib)
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# Help the static cuda runtime find the driver (libcuda.dyllib) at runtime.
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set_property(TARGET CudaOnlyResolveDeviceSymbols PROPERTY BUILD_RPATH ${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES})
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endif()
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@@ -39,8 +39,7 @@ if (CMAKE_GENERATOR MATCHES "^Visual Studio")
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PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
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endif()
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if (APPLE)
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# We need to add the default path to the driver (libcuda.dylib) as an rpath, so that
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# the static cuda runtime can find it at runtime.
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target_link_libraries(CudaOnlySeparateCompilation PRIVATE -Wl,-rpath,/usr/local/cuda/lib)
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if(APPLE)
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# Help the static cuda runtime find the driver (libcuda.dyllib) at runtime.
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set_property(TARGET CudaOnlySeparateCompilation PROPERTY BUILD_RPATH ${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES})
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endif()
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@@ -36,8 +36,7 @@ target_compile_definitions(CudaOnlyWithDefs
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$<$<CONFIG:RELEASE>:$<BUILD_INTERFACE:${release_compile_defs}>>
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)
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#we need to add an rpath for the cuda library so that everything
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#loads properly on the mac
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if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
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set_target_properties(CudaOnlyWithDefs PROPERTIES LINK_FLAGS "-Wl,-rpath,${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES}")
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if(APPLE)
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# Help the static cuda runtime find the driver (libcuda.dyllib) at runtime.
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set_property(TARGET CudaOnlyWithDefs PROPERTY BUILD_RPATH ${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES})
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endif()
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