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391 lines
12 KiB
Markdown
391 lines
12 KiB
Markdown
# Progress Bar Control Class
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- [Brief Introduction to Progress Bar Control](#brief-introduction-to-progress-bar-control)
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- [`mProgressBar`](#mprogressbar)
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+ [Style of `mProgressBar`](#style-of-mprogressbar)
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+ [Property of `mProgressBar`](#property-of-mprogressbar)
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+ [Event of `mProgressBar`](#event-of-mprogressbar)
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+ [Method of `mProgressBar`](#method-of-mprogressbar)
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+ [Renderer of `mProgressBar`](#renderer-of-mprogressbar)
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+ [Instance of `mProgressBar`](#instance-of-mprogressbar)
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## Brief Introduction to Progress Bar Control
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Progress bar control is an essential control in GUI system, which can visually
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show progress of an item and is often used in file copying, software
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installation and file transmission. Progress bar control in mGNCS is
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strengthened and reconstructed based on the built-in progress bar control in
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MiniGUI 3.0, and setting of renderer is added, making it easier to use and more
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splendid.
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- Class hierarchical relation of progress bar
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- [ `mWidget` ](MiniGUIProgGuidePart2Chapter04.md#mwidget)
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* [ `mProgressBar` ](MStudioMGNCSV1dot0PGP2C10#m_ProgressBar)
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## `mProgressBar`
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- *Control window class*: `NCSCTRL_PROGRESSBAR`
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- *Control English name*: `ProgressBar`
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- *Brief introduction*: Used to show progress, often used in file copying,
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software installation and file transmission.
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- *Schematic diagram*:
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### Style of `mProgressBar`
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It is inherited from the style of [mWidget](MiniGUIProgGuidePart2Chapter04.md)
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| *Style ID* | *miniStudio property* | *Explanation* | *Comments* |
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|------------|-----------------------|---------------|------------|
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| `NCSS_PRGBAR_HORIZONTAL` | -- | In miniStudio, the two styles are divided into two controls to use, respectively corresponding to| Horz `ProgressBar` |
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| `NCSS_PRGBAR_VERTICAL` | -- | ^ | Vert `ProgressBar` |
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| `NCSS_PRGBAR_BLOCKS` | `BlockChunk->TRUE` | Block progress | <img src="figures/prog_block.png" alt="prog_block.png" width='111' height='30' /> |
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| `NCSS_PRGBAR_SMOOTH` | `BlockChunk->FALSE` | Smooth progress, relative to the above block progress | <img src="figures/prog_smooth.png" alt="prog_smooth.png" width='111' height='30' /> |
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| `NCSS_PRGBAR_SHOWPERCENT` | `ShowPercent` | Display the current progress value (percentage)| <img src="figures/prog_per.png" alt="prog_per.png" width='111' height='30' /> |
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### Property of `mProgressBar`
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It is inherited from the property of [mWidget](MiniGUIProgGuidePart2Chapter04.md)
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| *Property name* |*miniStudio property name* | *Type* | *RW* | *Explanation* |
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|-----------------|---------------------------|--------|------|---------------|
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| `NCSP_PROG_MAXPOS` | `MaxPos` | int | `RW` | Maximum value of the progress range |
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| `NCSP_PROG_MINPOS` | `MinPos` | int | `RW` | Minimum value of the progress range |
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| `NCSP_PROG_CURPOS` | `CurPos` | int | `RW` | Current progress value |
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| `NCSP_PROG_LINESTEP` | `LineStep` | int | `RW` | Step length |
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### Event of `mProgressBar`
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It is inherited from the event of [mWidget](MiniGUIProgGuidePart2Chapter04.md).
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*The control class does not have newly added event*
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### Method of `mProgressBar`
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It is inherited from the method of [mWidget](MiniGUIProgGuidePart2Chapter04.md)
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#### increase
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```cpp
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int increase (mProgressBar *self, int delta);
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```
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- Parameter:
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- self :control object pointer
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- delta :increase amplitude
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- Explanation: users can use the function to control increase of the progress
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value; delta is used to appoint the increase amount, which is generally used to
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control the increase effect of non even speed
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- Example:
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```cpp
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_c(pb)->increase (pb, 5); //The progress value increases 5
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```
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#### `stepIncrease`
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```cpp
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int stepIncrease (mProgressBar *_this);
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```
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- Parameter:
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- self :control object pointer
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- Explanation: the function can increase the progress value by step; calling
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once, a step length value is increased, and even-speed increase effect can be
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realized; setting of step length value is completed through corresponding
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properties
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- Example:
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```cpp
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// Set step length of ProgressBar
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_c(pb)->setProperty(pb, NCSP_PROG_LINESTEP, 5);
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......
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_c(pb)->stepIncrease (pb);
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```
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### Renderer of `mProgressBar`
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#### Classic Renderer
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It is inherited from the classic renderer of [mWidget](MiniGUIProgGuidePart2Chapter04.md).
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| *Property name* | *miniStudio property* | *Type* | *Schematic diagram* | *Explanation* |
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|-----------------|-----------------------|--------|---------------------|---------------|
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| `NCS_BGC_HILIGHT_ITEM` | `ChunkColor` | `DWORD(ARGB`) | <img src="figures/classic_prog.png" alt="classic_prog.png"/> | Color of chunk part of the progress bar, and this renderer uses the color of highlight item to draw |
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#### Fashion Renderer
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It is inherited from the fashion renderer of [mWidget](MiniGUIProgGuidePart2Chapter04.md).
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| *Property name* |*miniStudio property name* | *Type* | *Schematic diagram* | *Explanation* |
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|-----------------|---------------------------|--------|---------------------|---------------|
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| `NCS_BGC_PRGBAR_CHUNK` | `ChunkColor` | `DWORD(ARGB`) | <img src="figures/fsh_prog.png" alt="fsh_prog.png" /> | Foundation color of chunk part of the progress bar, and the renderer will lighten or darken according to this color to draw progress bar of gradual change effect |
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#### Flat Renderer
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It is inherited from flat renderer of [mWidget](MiniGUIProgGuidePart2Chapter04.md).
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| *Property name* |*miniStudio property name* | *Type* | *Schematic diagram* | *Explanation* |
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|-----------------|---------------------------|--------|---------------------|---------------|
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| `NCS_FGC_WINDOW` | `ChunkColor` | `DWORD(ARGB`) | <img src="figures/flat_prog.png" alt="flat_prog.png" /> | Color of chunk part of the progress bar, here window foreground color is used |
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#### Skin Renderer
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Refer to [Specification for Image Resource Used by Skin Renderer](MStudioMGNCSV1dot0PGAppB#m_ProgressBar)
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### Instance of `mProgressBar`
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- `ProgressBar` Example code
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```cpp
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <minigui/common.h>
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#include <minigui/minigui.h>
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#include <minigui/gdi.h>
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#include <minigui/window.h>
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#include <minigui/control.h>
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#include <mgncs/mgncs.h>
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#define ID_BTN 101
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#define ID_PROG 200
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static BOOL mymain_onCreate (mWidget* _this, DWORD add_data)
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{
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SetTimer (_this->hwnd, 100, 20);
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return TRUE;
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}
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static void mymain_onClose (mWidget* _this, int message)
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{
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DestroyMainWindow (_this->hwnd);
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PostQuitMessage (_this->hwnd);
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}
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static void mymain_onTimer (mWidget *_this, int id, DWORD count)
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{
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//START_OF_SET_PROPERTY
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static int pb_pos = 0;
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mProgressBar *pb = (mProgressBar*)ncsGetChildObj (_this->hwnd, ID_PROG);
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if (pb)
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{
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pb_pos++;
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_c(pb)->setProperty(pb, NCSP_PROG_CURPOS, pb_pos);
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if (pb_pos == _c(pb)->getProperty(pb, NCSP_PROG_MAXPOS))
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{
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DestroyMainWindow (_this->hwnd);
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PostQuitMessage (_this->hwnd);
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}
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}
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//END_OF_SET_PROPERTY
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}
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static void mymain_onPaint(mWidget *self, HDC hdc, const CLIPRGN* inv)
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{
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SetBkMode (hdc, BM_TRANSPARENT);
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TextOut (hdc, 10, 10, "Installing ......");
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}
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static NCS_EVENT_HANDLER mymain_handlers[] = {
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{MSG_CREATE, mymain_onCreate},
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{MSG_CLOSE, mymain_onClose},
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{MSG_PAINT, mymain_onPaint},
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{MSG_TIMER, mymain_onTimer},
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{0, NULL}
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};
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static void btn_onClicked(mWidget* _this, int id, int nc, HWND hCtrl)
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{
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if(nc == NCSN_WIDGET_CLICKED)
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{
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PostMessage(GetParent(_this->hwnd), MSG_CLOSE, 0, 0);
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}
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};
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static NCS_EVENT_HANDLER btn_handlers[] =
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{
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{NCS_NOTIFY_CODE(NCSN_WIDGET_CLICKED), btn_onClicked},
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{0, NULL}
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};
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static NCS_RDR_INFO btn_rdr_info[] =
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{
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{"fashion","fashion", NULL}
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};
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//START_OF_INITIAL_PROPS
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static NCS_PROP_ENTRY progress_props[] =
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{
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{NCSP_PROG_MAXPOS, 100},
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{NCSP_PROG_MINPOS, 0 },
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{NCSP_PROG_LINESTEP, 1},
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{NCSP_PROG_CURPOS, 0 },
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{ 0, 0 }
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};
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//END_OF_INITIAL_PROPS
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//START_OF_TEMPLATE
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static NCS_WND_TEMPLATE _ctrl_templ[] =
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{
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{
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NCSCTRL_PROGRESSBAR,
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ID_PROG,
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10, 33, 290, 25,
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WS_BORDER | WS_VISIBLE | NCSS_PRGBAR_SHOWPERCENT,
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WS_EX_NONE,
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"",
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progress_props,
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NULL,
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NULL, NULL, 0, 0
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},
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{
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NCSCTRL_BUTTON,
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ID_BTN,
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120, 70, 80, 25,
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WS_VISIBLE | NCSS_NOTIFY,
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WS_EX_NONE,
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"Cancel",
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NULL,
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btn_rdr_info,
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btn_handlers, NULL, 0, 0
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},
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};
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//END_OF_TEMPLATE
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static NCS_MNWND_TEMPLATE mymain_templ =
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{
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NCSCTRL_DIALOGBOX,
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1,
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0, 0, 320, 130,
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WS_CAPTION | WS_BORDER | WS_VISIBLE,
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WS_EX_NONE,
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"Progressbar",
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NULL,
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NULL,
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mymain_handlers,
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_ctrl_templ,
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sizeof(_ctrl_templ)/sizeof(NCS_WND_TEMPLATE),
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0,
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0, 0,
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};
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int MiniGUIMain (int argc, const char* argv[])
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{
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ncsInitialize ();
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mDialogBox* mydlg = (mDialogBox *)ncsCreateMainWindowIndirect
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(&mymain_templ, HWND_DESKTOP);
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_c(mydlg)->doModal (mydlg, TRUE);
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ncsUninitialize ();
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return 0;
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}
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```
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- `ProgressBar` template
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```cpp
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static NCS_WND_TEMPLATE _ctrl_templ[] =
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{
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{
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NCSCTRL_PROGRESSBAR,
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ID_PROG,
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10, 33, 290, 25,
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WS_BORDER | WS_VISIBLE | NCSS_PRGBAR_SHOWPERCENT,
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WS_EX_NONE,
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"",
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progress_props,
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NULL,
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NULL, NULL, 0, 0
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},
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{
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NCSCTRL_BUTTON,
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ID_BTN,
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120, 70, 80, 25,
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WS_VISIBLE | NCSS_NOTIFY,
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WS_EX_NONE,
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"Cancel",
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NULL,
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btn_rdr_info,
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btn_handlers, NULL, 0, 0
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},
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};
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```
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- Initialize the property of `ProgressBar`
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```cpp
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static NCS_PROP_ENTRY progress_props[] =
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{
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{NCSP_PROG_MAXPOS, 100},
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{NCSP_PROG_MINPOS, 0 },
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{NCSP_PROG_LINESTEP, 1},
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{NCSP_PROG_CURPOS, 0 },
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{ 0, 0 }
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};
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```
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- In Timer message, change the property value of `ProgressBar`
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```cpp
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static int pb_pos = 0;
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mProgressBar *pb = (mProgressBar*)ncsGetChildObj (_this->hwnd, ID_PROG);
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if (pb)
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{
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pb_pos++;
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_c(pb)->setProperty(pb, NCSP_PROG_CURPOS, pb_pos);
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if (pb_pos == _c(pb)->getProperty(pb, NCSP_PROG_MAXPOS))
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{
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DestroyMainWindow (_this->hwnd);
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PostQuitMessage (_this->hwnd);
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}
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}
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```
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----
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[<< Spinner Control Class](MiniGUIProgGuidePart2Chapter10.md) |
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[Table of Contents](README.md) |
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[Property Sheet Control Class >>](MiniGUIProgGuidePart2Chapter12.md)
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[Release Notes for MiniGUI 3.2]: /supplementary-docs/Release-Notes-for-MiniGUI-3.2.md
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[Release Notes for MiniGUI 4.0]: /supplementary-docs/Release-Notes-for-MiniGUI-4.0.md
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[Showing Text in Complex or Mixed Scripts]: /supplementary-docs/Showing-Text-in-Complex-or-Mixed-Scripts.md
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[Supporting and Using Extra Input Messages]: /supplementary-docs/Supporting-and-Using-Extra-Input-Messages.md
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[Using CommLCD NEWGAL Engine and Comm IAL Engine]: /supplementary-docs/Using-CommLCD-NEWGAL-Engine-and-Comm-IAL-Engine.md
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[Using Enhanced Font Interfaces]: /supplementary-docs/Using-Enhanced-Font-Interfaces.md
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[Using Images and Fonts on System without File System]: /supplementary-docs/Using-Images-and-Fonts-on-System-without-File-System.md
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[Using SyncUpdateDC to Reduce Screen Flicker]: /supplementary-docs/Using-SyncUpdateDC-to-Reduce-Screen-Flicker.md
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[Writing DRM Engine Driver for Your GPU]: /supplementary-docs/Writing-DRM-Engine-Driver-for-Your-GPU.md
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[Writing MiniGUI Apps for 64-bit Platforms]: /supplementary-docs/Writing-MiniGUI-Apps-for-64-bit-Platforms.md
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[Quick Start]: /user-manual/MiniGUIUserManualQuickStart.md
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[Building MiniGUI]: /user-manual/MiniGUIUserManualBuildingMiniGUI.md
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[Compile-time Configuration]: /user-manual/MiniGUIUserManualCompiletimeConfiguration.md
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[Runtime Configuration]: /user-manual/MiniGUIUserManualRuntimeConfiguration.md
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[Tools]: /user-manual/MiniGUIUserManualTools.md
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[Feature List]: /user-manual/MiniGUIUserManualFeatureList.md
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[MiniGUI Overview]: /MiniGUI-Overview.md
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[MiniGUI User Manual]: /user-manual/README.md
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[MiniGUI Programming Guide]: /programming-guide/README.md
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[MiniGUI Porting Guide]: /porting-guide/README.md
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[MiniGUI Supplementary Documents]: /supplementary-docs/README.md
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[MiniGUI API Reference Manuals]: /api-reference/README.md
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[MiniGUI Official Website]: http://www.minigui.com
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[Beijing FMSoft Technologies Co., Ltd.]: https://www.fmsoft.cn
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[FMSoft Technologies]: https://www.fmsoft.cn
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[HarfBuzz]: https://www.freedesktop.org/wiki/Software/HarfBuzz/
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