wakaama/README.md
Sebastian Schoch a30c1e688c coap: Allow to set WAKAAMA_COAP_SEPARATE_TIMEOUT via CMake
The timeout for separate ack can be configured with CMake variable.

Signed-off-by: Sebastian Schoch <sebastian.schoch@husqvarnagroup.com>
2025-04-03 15:13:07 +02:00

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# Wakaama
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Wakaama (formerly liblwm2m) is an implementation of the Open Mobile Alliance's LightWeight M2M
protocol (LWM2M).
Developers mailing list: https://dev.eclipse.org/mailman/listinfo/wakaama-dev
## Security warning
The only official release of Wakaama, version 1.0, is affected by various
security issues ([CVE-2019-9004], [CVE-2021-41040]).
Please use the most recent commit in the main branch. Release 1.0 is not
supported anymore.
[CVE-2019-9004]: https://www.cve.org/CVERecord?id=CVE-2019-9004
[CVE-2021-41040]: https://www.cve.org/CVERecord?id=CVE-2021-41040
## License
This work is dual-licensed under the Eclipse Public License v2.0 and Eclipse Distribution License v1.0.
`SPDX-License-Identifier: EPL-2.0 OR BSD-3-Clause`
## Checking out the code
### Using Wakaama as library
```
git clone https://github.com/eclipse-wakaama/wakaama.git
```
### Working on Wakaama
When working on Wakaama itself, or intending to run the example client application, submodules must be checked out:
```
git clone --recurse-submodules https://github.com/eclipse-wakaama/wakaama.git
```
## Compiling
Wakaama is a highly configurable library. It is built with CMake.
Look at examples/server/CMakeLists.txt for an example of how to include it.
The different settings can be configured with CMake cache variables (e.g. `cmake -DLOG_LEVEL=INFO`).
### Mode
Wakaama supports multiple modes. At least one mode needs to be defined with CMake cache variables.
- WAKAAMA_MODE_SERVER to enable LwM2M Server interfaces.
- WAKAAMA_MODE_BOOTSTRAP_SERVER to enable LwM2M Bootstrap Server interfaces.
- WAKAAMA_MODE_CLIENT to enable LwM2M Client interfaces.
#### Client Settings
Wakaama supports additional client related options. These are only available if the client mode is enabled.
- WAKAAMA_CLIENT_INITIATED_BOOTSTRAP to enable LwM2M Bootstrap support in a LWM2M Client.
- WAKAAMA_CLIENT_LWM2M_V_1_0: Restrict the client code to use LwM2M version 1.0
Please note: LwM2M version 1.0 is only supported by clients, while servers are backward compatible.
### Data Formats
The following data formats are configurable for Wakaama:
- WAKAAMA_DATA_TLV to enable TLV payload support (implicit except for LwM2M 1.1 clients)
- WAKAAMA_DATA_JSON to enable JSON payload support (implicit when defining LWM2M_SERVER_MODE)
- WAKAAMA_DATA_SENML_JSON to enable SenML JSON payload support (implicit for LwM2M 1.1 or greater when defining LWM2M_SERVER_MODE or LWM2M_BOOTSTRAP_SERVER_MODE)
- WAKAAMA_DATA_SENML_CBOR to enable SenML CBOR payload support (implicit for LwM2M 1.1 or greater when defining LWM2M_SERVER_MODE or LWM2M_BOOTSTRAP_SERVER_MODE)
- WAKAAMA_DATA_SENML_CBOR_FLOAT16_SUPPORT to enable 16-bit floating point encoding support in CBOR.
- WAKAAMA_DATA_OLD_CONTENT_FORMAT to support the deprecated content format values for TLV and JSON.
### CoAP Settings
- WAKAAMA_COAP_RAW_BLOCK1_REQUESTS For low memory client devices where it is not possible to keep a large post or put request in memory to be parsed (typically a firmware write).
This option enable each unprocessed block 1 payload to be passed to the application, typically to be stored to a flash memory.
- WAKAAMA_COAP_MAX_MESSAGE_SIZE Max size of a CoAP packet including headers and options.
- WAKAAMA_COAP_DEFAULT_BLOCK_SIZE CoAP block size used by CoAP layer when performing block-wise transfers. Possible values: 16, 32, 64, 128, 256, 512 and 1024. Defaults to 1024.
- WAKAAMA_COAP_DEFAULT_MAX_RETRANSMIT The maximum number of retransmissions used for confirmable messages.
- WAKAAMA_COAP_SEPARATE_TIMEOUT: The max time to wait between the empty ack and the separate response message.
### Logging
The logging infrastructure can be configured with CMake cache variables (e.g. `cmake -DWAKAAMA_LOG_LEVEL=INFO`).
- WAKAAMA_LOG_LEVEL: Lowest log level to be enabled. Higher levels are also enabled.
- One of: DBG, INFO, WARN, ERR, FATAL, LOG_DISABLED (default)
- WAKAAMA_LOG_CUSTOM_HANDLER: Set this define to provide a custom handler function for log entries. See the default implementation for details.
- WAKAAMA_LOG_MAX_MSG_TXT_SIZE: The max. size of the formatted log message. This is only the message without additional data like severity and function name.
### Transport
- WAKAAMA_TRANSPORT: Select the implementation of the transport layer. One of:
- POSIX_UDP: A simple UDP implementation using the POSIX socket API.
- TINYDTLS: Use DTLS with the 'tinydtls' library.
- NONE: No transport layer is provided.
If `NONE` is chosen, the user of Wakaama needs to implement a custom transport layer. Check the available implementations for more information.
### Platform
- WAKAAMA_PLATFORM: Select the implementation of the platform abstraction layer, one of:
- POSIX: An implementation using the POSIX API.
- NONE: No platform abstraction layer is provided.
If `NONE` is chosen, the user of Wakaama needs to implement a custom platform abstraction layer. Check the available POSIX implementation for more information.
### Command Line
Wakaama provides a simple CLI library. It can be enabled with:
- WAKAAMA_CLI: If enabled the command line library is added to Wakaama (default: disabled)
## Development
### Dependencies and Tools
- Mandatory:
- Compiler: GCC and/or Clang
- Optional (but strongly recommended):
- Build system generator: CMake 3.21+
- Version control system: Git (and a GitHub account)
- Git commit message linter: gitlint
- Build system: ninja
- C code formatting: clang-format, version 18
- CMake list files formatting: cmake-format, version 0.6.13
- Unit testing: CUnit
On Ubuntu 24.04, used in CI, the dependencies can be installed as such:
- `apt install build-essential clang-format clang-format-18 clang-tools-18 cmake cppcheck gcovr git libcunit1-dev ninja-build python3-pip`
- `pip3 install -r tools/requirements-compliance.txt`
For macOS the development dependencies can be installed as such:
`brew install automake clang-format cmake cppcheck cunit gcc gitlint gnu-getopt make ninja`
### Code formatting
#### C
New C code must be formatted with [clang-format](https://clang.llvm.org/docs/ClangFormat.html).
The style is based on the LLVM style, but with 4 instead of 2 spaces indentation and allowing for 120 instead of 80
characters per line.
To check if your code matches the expected style, the following commands are helpful:
- `git clang-format-18 --diff`: Show what needs to be changed to match the expected code style
- `git clang-format-18`: Apply all needed changes directly
- `git clang-format-18 --commit main`: Fix code style for all changes since main
If existing code gets reformatted, this must be done in a separate commit. Its commit id has to be added to the file
`.git-blame-ignore-revs` and committed in yet another commit.
#### CMake
All CMake code must be formatted with [cmake-format](https://github.com/cheshirekow/cmake_format).
To check if your code matches the expected style, the following commands are helpful:
- `tools/ci/run_ci.sh --run-cmake-format`: Test all CMake files, print offending ones
- `cmake-format --in-place <unformatted-file>`: Apply all needed changes directly to <unformatted-file>
### Running CI tests locally
To avoid unneeded load on the GitHub infrastructure, please consider running `tools/ci/run_ci.sh --all` before pushing.
### Running integration tests locally
```
cd wakaama
tools/ci/run_ci.sh --run-build
pytest -v tests/integration
```
### Disabling Unit Tests
Building the unit tests can be controlled by the CMake cache variable:
- `WAKAAMA_UNIT_TESTS`: The tests are enabled by default
## Examples
There are some example applications provided to test the server, client and bootstrap capabilities of Wakaama.
The following recipes assume you are on a unix like platform and you have cmake and make installed.
### Server example
* ``cmake -S examples/server -B build-server``
* ``cmake --build build-server``
* ``./build-server/lwm2mserver [Options]``
The lwm2mserver listens on UDP port 5683. It features a basic command line
interface. Type 'help' for a list of supported commands.
Options are:
```
Usage: lwm2mserver [OPTION]
Launch a LwM2M server on localhost.
Options:
-4 Use IPv4 connection. Default: IPv6 connection
-l PORT Set the local UDP port of the Server. Default: 5683
-S BYTES CoAP block size. Options: 16, 32, 64, 128, 256, 512, 1024. Default: 1024
```
### Test client example
* ``cmake -S examples/client/udp -B build-client-udp``
* ``cmake --build build-client-udp``
* ``./build-client-udp/lwm2mclient [Options]``
Next to lwm2mclient there are also examples with DTLS enabled and with raw block1 transfer enabled.
The lwm2mclient features nine LwM2M objects:
- Security Object (id: 0)
- Server Object (id: 1)
- Access Control Object (id: 2) as a skeleton
- Device Object (id: 3) containing hard-coded values from the Example LWM2M
Client of Appendix E of the LwM2M Technical Specification.
- Connectivity Monitoring Object (id: 4) as a skeleton
- Firmware Update Object (id: 5) as a skeleton.
- Location Object (id: 6) as a skeleton.
- Connectivity Statistics Object (id: 7) as a skeleton.
- Test Object (id: 31024) with the following description:
Multiple
Object | ID | Instances | Mandatory |
Test | 31024 | Yes | No |
Resources:
Supported Multiple
Name | ID | Operations | Instances | Mandatory | Type | Range |
test | 1 | R/W | No | Yes | Integer | 0-255 |
exec | 2 | E | No | Yes | | |
dec | 3 | R/W | No | Yes | Float | |
The lwm2mclient opens UDP port 56830 and tries to register to a LwM2M Server at
127.0.0.1:5683. It features a basic command line interface. Type 'help' for a
list of supported commands.
Options are:
```
Usage: lwm2mclient [OPTION]
Launch a LwM2M client.
Options:
-n NAME Set the endpoint name of the Client. Default: testlwm2mclient
-l PORT Set the local UDP port of the Client. Default: 56830
-h HOST Set the hostname of the LwM2M Server to connect to. Default: localhost
-p PORT Set the port of the LwM2M Server to connect to. Default: 5683
-4 Use IPv4 connection. Default: IPv6 connection
-t TIME Set the lifetime of the Client. Default: 300
-b Bootstrap requested.
-c Change battery level over time.
-S BYTES CoAP block size. Options: 16, 32, 64, 128, 256, 512, 1024. Default: 1024
```
Additional values for the lwm2mclient_tinydtls binary:
```
-i Set the device management or bootstrap server PSK identity. If not set use none secure mode
-s Set the device management or bootstrap server Pre-Shared-Key. If not set use none secure mode
```
To launch a bootstrap session:
``./lwm2mclient -b``
### Simpler test client example
* ``cmake -S examples/lightclient -B build-lightclient``
* ``cmake --build build-lightclient``
* ``./build-lightclient/lightclient [Options]``
The lightclient is much simpler that the lwm2mclient and features only four
LWM2M objects:
- Security Object (id: 0)
- Server Object (id: 1)
- Device Object (id: 3) containing hard-coded values from the Example LWM2M
Client of Appendix E of the LwM2M Technical Specification.
- Test Object (id: 31024) from the lwm2mclient as described above.
The lightclient does not feature any command-line interface.
Options are:
```
Usage: lwm2mclient [OPTION]
Launch a LwM2M client.
Options:
-n NAME Set the endpoint name of the Client. Default: testlightclient
-l PORT Set the local UDP port of the Client. Default: 56830
-4 Use IPv4 connection. Default: IPv6 connection
-S BYTES CoAP block size. Options: 16, 32, 64, 128, 256, 512, 1024. Default: 1024
```
### Bootstrap Server example
* ``cmake -S examples/bootstrap_server -B build-bootstrap``
* ``cmake --build build-bootstrap``
* ``./build-bootstrap/bootstrap_server [Options]``
Refer to [examples/bootstrap_server/README](./examples/bootstrap_server/README) for more information.