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Add a WORKSPACE.bzlmod
file.
https://bazel.build/external/migration#workspace.bzlmod describes what it does. https://bazel.build/external/migration#builtin-default-deps is what's particularly interesting: we want to be assured that builds will continue to work without Bazel adding "prefixes and suffixes". Credit to Yun Peng for suggesting this. Change-Id: I138676909a594eab1872647c4398f953e0a6eda3 Reviewed-on: https://code-review.googlesource.com/c/re2/+/61671 Reviewed-by: Alex Chernyakhovsky <achernya@google.com> Reviewed-by: Paul Wankadia <junyer@google.com>
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WORKSPACE.bzlmod
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WORKSPACE.bzlmod
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# Copyright 2009 The RE2 Authors. All Rights Reserved.
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# Use of this source code is governed by a BSD-style
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# license that can be found in the LICENSE file.
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# Bazel (http://bazel.build/) WORKSPACE file for RE2.
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workspace(name = "com_googlesource_code_re2")
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