mirror of
https://github.com/joncampbell123/dosbox-x.git
synced 2025-10-14 02:17:36 +08:00
update config ref
This commit is contained in:
@@ -241,7 +241,7 @@ debuggerrun = debugger
|
||||
#DOSBOX-X-ADV:# weitek: If set, emulate the Weitek coprocessor. This option only has effect if cputype=386 or cputype=486.
|
||||
#DOSBOX-X-ADV:# bochs debug port e9: If set, emulate Bochs debug port E9h. ASCII text written to this I/O port is assumed to be debug output, and logged.
|
||||
# machine: The type of machine DOSBox-X tries to emulate.
|
||||
# Possible values: hercules, cga, cga_mono, cga_rgb, cga_composite, cga_composite2, tandy, pcjr, ega, jega, vgaonly, svga_s3, svga_s386c928, svga_s3vision864, svga_s3vision868, svga_s3trio32, svga_s3trio64, svga_s3trio64v+, svga_s3virge, svga_s3virgevx, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe, amstrad, pc98, pc9801, pc9821, fm_towns, mcga, mda.
|
||||
# Possible values: hercules, cga, cga_mono, cga_rgb, cga_composite, cga_composite2, tandy, pcjr, ega, jega, vgaonly, svga_s3, svga_s386c928, svga_s3vision864, svga_s3vision868, svga_s3trio32, svga_s3trio64, svga_s3trio64v+, svga_s3virge, svga_s3virgevx, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe, vesa_oldvbe10, amstrad, pc98, pc9801, pc9821, fm_towns, mcga, mda.
|
||||
# captures: Directory where things like wave, midi, screenshot get captured.
|
||||
# autosave: Enable the auto-save state feature. Specify a time interval in seconds, and optionally a save slot or start and end save slots.
|
||||
# For example, "autosave=10 11-20" will set a 10-second time interval for auto-saving, and the save slots used will be between 11 and 20.
|
||||
@@ -663,14 +663,15 @@ pc-98 anex86 font =
|
||||
#DOSBOX-X-ADV:pc-98 show graphics layer on initialize = true
|
||||
|
||||
[dosv]
|
||||
# dosv: Enable DOS/V emulation and specify which version to emulate. This option is intended for
|
||||
# use with games or software originating from East Asia that use the double byte character set (DBCS)
|
||||
# encodings and DOS/V extensions to display Japanese (jp), Chinese (chs/cht/cn/tw), or Korean (ko) text.
|
||||
# Note that enabling DOS/V replaces 80x25 text mode (INT 10h mode 3) with a EGA/VGA graphics
|
||||
# mode that emulates text mode to display the characters and may be incompatible with non-Asian
|
||||
# software that assumes direct access to the text mode via segment 0xB800.
|
||||
# dosv: Enable DOS/V emulation and specify which version to emulate. This option is intended for use with games or software
|
||||
# originating from East Asia (China, Japan, Korea) that use the double byte character set (DBCS) encodings and DOS/V extensions
|
||||
# to display Japanese (jp), Chinese (chs/cht/cn/tw), or Korean (ko) text. Note that enabling DOS/V replaces 80x25 text mode with
|
||||
# a EGA/VGA graphics mode that emulates text mode to display the characters and may be incompatible with non-Asian software that
|
||||
# assumes direct access to the text mode via segment 0xB800. For a general DOS environment with CJK support please disable DOS/V
|
||||
# emulation and use TrueType font (TTF) output with a CJK code page (932, 936, 949, 950) and TTF font with CJK characters instead.
|
||||
# Possible values: off, jp, ko, chs, cht, cn, tw.
|
||||
# getsysfont: If enabled, DOSBox-X will try to get and use the system fonts on Windows and Linux platforms for the DOS/V emulation.
|
||||
# If this cannot be done, then DOSBox-X will try to use the internal Japanese DOS/V font, or you can specify a different font.
|
||||
# fontxsbcs: FONTX2 file used to rendering SBCS characters (8x19) in DOS/V or JEGA mode. If not specified, the default one will be used.
|
||||
#DOSBOX-X-ADV:# fontxsbcs16: FONTX2 file used to rendering SBCS characters (8x16) in DOS/V mode.
|
||||
#DOSBOX-X-ADV:# fontxsbcs24: FONTX2 file used to rendering SBCS characters (12x24) in DOS/V mode.
|
||||
@@ -803,7 +804,7 @@ fepcontrol = both
|
||||
#DOSBOX-X-ADV:# Needed for:
|
||||
#DOSBOX-X-ADV:# GETSADAM.EXE
|
||||
#DOSBOX-X-ADV:# vesa set display vsync: Whether to wait for vertical retrace if VESA Set Display Address is used to pan the display.
|
||||
#DOSBOX-X-ADV:# The default value -1 will wait if svga_oldvbe, or not otherwise. 0 means not to wait.
|
||||
#DOSBOX-X-ADV:# The default value -1 will wait if vesa_oldvbe, or not otherwise. 0 means not to wait.
|
||||
#DOSBOX-X-ADV:# 1 means always to wait. This affects only subfunction 0x00. Subfunction 0x80 will always wait
|
||||
#DOSBOX-X-ADV:# as specified in the VESA BIOS standard.
|
||||
#DOSBOX-X-ADV:# It is recommended to set this to 1 for VBETEST.EXE so that the panning test and information does not
|
||||
|
@@ -151,7 +151,7 @@ debuggerrun = debugger
|
||||
# Possible values: true, false, 1, 0, auto.
|
||||
# synchronize time: If set, DOSBox-X will try to automatically synchronize time with the host, unless you decide to change the date/time manually.
|
||||
# machine: The type of machine DOSBox-X tries to emulate.
|
||||
# Possible values: hercules, cga, cga_mono, cga_rgb, cga_composite, cga_composite2, tandy, pcjr, ega, jega, vgaonly, svga_s3, svga_s386c928, svga_s3vision864, svga_s3vision868, svga_s3trio32, svga_s3trio64, svga_s3trio64v+, svga_s3virge, svga_s3virgevx, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe, amstrad, pc98, pc9801, pc9821, fm_towns, mcga, mda.
|
||||
# Possible values: hercules, cga, cga_mono, cga_rgb, cga_composite, cga_composite2, tandy, pcjr, ega, jega, vgaonly, svga_s3, svga_s386c928, svga_s3vision864, svga_s3vision868, svga_s3trio32, svga_s3trio64, svga_s3trio64v+, svga_s3virge, svga_s3virgevx, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe, vesa_oldvbe10, amstrad, pc98, pc9801, pc9821, fm_towns, mcga, mda.
|
||||
# captures: Directory where things like wave, midi, screenshot get captured.
|
||||
# autosave: Enable the auto-save state feature. Specify a time interval in seconds, and optionally a save slot or start and end save slots.
|
||||
# For example, "autosave=10 11-20" will set a 10-second time interval for auto-saving, and the save slots used will be between 11 and 20.
|
||||
@@ -302,14 +302,15 @@ pc-98 try font rom = true
|
||||
pc-98 anex86 font =
|
||||
|
||||
[dosv]
|
||||
# dosv: Enable DOS/V emulation and specify which version to emulate. This option is intended for
|
||||
# use with games or software originating from East Asia that use the double byte character set (DBCS)
|
||||
# encodings and DOS/V extensions to display Japanese (jp), Chinese (chs/cht/cn/tw), or Korean (ko) text.
|
||||
# Note that enabling DOS/V replaces 80x25 text mode (INT 10h mode 3) with a EGA/VGA graphics
|
||||
# mode that emulates text mode to display the characters and may be incompatible with non-Asian
|
||||
# software that assumes direct access to the text mode via segment 0xB800.
|
||||
# dosv: Enable DOS/V emulation and specify which version to emulate. This option is intended for use with games or software
|
||||
# originating from East Asia (China, Japan, Korea) that use the double byte character set (DBCS) encodings and DOS/V extensions
|
||||
# to display Japanese (jp), Chinese (chs/cht/cn/tw), or Korean (ko) text. Note that enabling DOS/V replaces 80x25 text mode with
|
||||
# a EGA/VGA graphics mode that emulates text mode to display the characters and may be incompatible with non-Asian software that
|
||||
# assumes direct access to the text mode via segment 0xB800. For a general DOS environment with CJK support please disable DOS/V
|
||||
# emulation and use TrueType font (TTF) output with a CJK code page (932, 936, 949, 950) and TTF font with CJK characters instead.
|
||||
# Possible values: off, jp, ko, chs, cht, cn, tw.
|
||||
# getsysfont: If enabled, DOSBox-X will try to get and use the system fonts on Windows and Linux platforms for the DOS/V emulation.
|
||||
# If this cannot be done, then DOSBox-X will try to use the internal Japanese DOS/V font, or you can specify a different font.
|
||||
# fontxsbcs: FONTX2 file used to rendering SBCS characters (8x19) in DOS/V or JEGA mode. If not specified, the default one will be used.
|
||||
# fontxdbcs: FONTX2 file used to rendering DBCS characters (16x16) in DOS/V or JEGA mode. If not specified, the default one will be used.
|
||||
# For Simplified Chinese DOS/V, loading the HZK16 font file (https://github.com/aguegu/BitmapFont/tree/master/font) is also supported.
|
||||
|
@@ -233,7 +233,7 @@ debuggerrun = debugger
|
||||
# weitek: If set, emulate the Weitek coprocessor. This option only has effect if cputype=386 or cputype=486.
|
||||
# bochs debug port e9: If set, emulate Bochs debug port E9h. ASCII text written to this I/O port is assumed to be debug output, and logged.
|
||||
# machine: The type of machine DOSBox-X tries to emulate.
|
||||
# Possible values: hercules, cga, cga_mono, cga_rgb, cga_composite, cga_composite2, tandy, pcjr, ega, jega, vgaonly, svga_s3, svga_s386c928, svga_s3vision864, svga_s3vision868, svga_s3trio32, svga_s3trio64, svga_s3trio64v+, svga_s3virge, svga_s3virgevx, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe, amstrad, pc98, pc9801, pc9821, fm_towns, mcga, mda.
|
||||
# Possible values: hercules, cga, cga_mono, cga_rgb, cga_composite, cga_composite2, tandy, pcjr, ega, jega, vgaonly, svga_s3, svga_s386c928, svga_s3vision864, svga_s3vision868, svga_s3trio32, svga_s3trio64, svga_s3trio64v+, svga_s3virge, svga_s3virgevx, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe, vesa_oldvbe10, amstrad, pc98, pc9801, pc9821, fm_towns, mcga, mda.
|
||||
# captures: Directory where things like wave, midi, screenshot get captured.
|
||||
# autosave: Enable the auto-save state feature. Specify a time interval in seconds, and optionally a save slot or start and end save slots.
|
||||
# For example, "autosave=10 11-20" will set a 10-second time interval for auto-saving, and the save slots used will be between 11 and 20.
|
||||
@@ -643,14 +643,15 @@ pc-98 anex86 font =
|
||||
pc-98 show graphics layer on initialize = true
|
||||
|
||||
[dosv]
|
||||
# dosv: Enable DOS/V emulation and specify which version to emulate. This option is intended for
|
||||
# use with games or software originating from East Asia that use the double byte character set (DBCS)
|
||||
# encodings and DOS/V extensions to display Japanese (jp), Chinese (chs/cht/cn/tw), or Korean (ko) text.
|
||||
# Note that enabling DOS/V replaces 80x25 text mode (INT 10h mode 3) with a EGA/VGA graphics
|
||||
# mode that emulates text mode to display the characters and may be incompatible with non-Asian
|
||||
# software that assumes direct access to the text mode via segment 0xB800.
|
||||
# dosv: Enable DOS/V emulation and specify which version to emulate. This option is intended for use with games or software
|
||||
# originating from East Asia (China, Japan, Korea) that use the double byte character set (DBCS) encodings and DOS/V extensions
|
||||
# to display Japanese (jp), Chinese (chs/cht/cn/tw), or Korean (ko) text. Note that enabling DOS/V replaces 80x25 text mode with
|
||||
# a EGA/VGA graphics mode that emulates text mode to display the characters and may be incompatible with non-Asian software that
|
||||
# assumes direct access to the text mode via segment 0xB800. For a general DOS environment with CJK support please disable DOS/V
|
||||
# emulation and use TrueType font (TTF) output with a CJK code page (932, 936, 949, 950) and TTF font with CJK characters instead.
|
||||
# Possible values: off, jp, ko, chs, cht, cn, tw.
|
||||
# getsysfont: If enabled, DOSBox-X will try to get and use the system fonts on Windows and Linux platforms for the DOS/V emulation.
|
||||
# If this cannot be done, then DOSBox-X will try to use the internal Japanese DOS/V font, or you can specify a different font.
|
||||
# fontxsbcs: FONTX2 file used to rendering SBCS characters (8x19) in DOS/V or JEGA mode. If not specified, the default one will be used.
|
||||
# fontxsbcs16: FONTX2 file used to rendering SBCS characters (8x16) in DOS/V mode.
|
||||
# fontxsbcs24: FONTX2 file used to rendering SBCS characters (12x24) in DOS/V mode.
|
||||
@@ -779,7 +780,7 @@ vtext2 = xga
|
||||
# Needed for:
|
||||
# GETSADAM.EXE
|
||||
# vesa set display vsync: Whether to wait for vertical retrace if VESA Set Display Address is used to pan the display.
|
||||
# The default value -1 will wait if svga_oldvbe, or not otherwise. 0 means not to wait.
|
||||
# The default value -1 will wait if vesa_oldvbe, or not otherwise. 0 means not to wait.
|
||||
# 1 means always to wait. This affects only subfunction 0x00. Subfunction 0x80 will always wait
|
||||
# as specified in the VESA BIOS standard.
|
||||
# It is recommended to set this to 1 for VBETEST.EXE so that the panning test and information does not
|
||||
|
Reference in New Issue
Block a user