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VS2017: Include dynrec CPP, add define for x86_64
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@ -140,6 +140,12 @@ static struct {
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#define ARMV7LE 0x05
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#define ARMV8LE 0x07
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#if !defined(C_TARGETCPU)
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# if defined(_MSC_VER) && defined(_M_AMD64)
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# define C_TARGETCPU X86_64
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# endif
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#endif
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#if C_TARGETCPU == X86_64
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#include "core_dynrec/risc_x64.h"
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#elif C_TARGETCPU == X86
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@ -682,6 +682,7 @@ copy "$(SolutionDir)\..\CHANGELOG" "$(OutputPath)\changelog.txt"</Command>
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<ClCompile Include="..\src\builtin\tree_exe.cpp" />
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<ClCompile Include="..\src\builtin\xcopy_exe.cpp" />
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<ClCompile Include="..\src\cpu\callback.cpp" />
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<ClCompile Include="..\src\cpu\core_dynrec.cpp" />
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<ClCompile Include="..\src\cpu\core_dyn_x86.cpp" />
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<ClCompile Include="..\src\cpu\core_full.cpp" />
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<ClCompile Include="..\src\cpu\core_normal.cpp" />
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@ -109,6 +109,9 @@
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<Filter Include="Sources\output\direct3d">
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<UniqueIdentifier>{3755469d-f02e-4c3e-b6cd-25db8b71b1fd}</UniqueIdentifier>
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</Filter>
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<Filter Include="Sources\cpu\core_dynrec">
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<UniqueIdentifier>{8d1a73c6-be58-4d9f-aa03-b9f57516bedb}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\src\aviwriter\avi_rw_iobuf.cpp">
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@ -891,6 +894,9 @@
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<ClCompile Include="..\src\builtin\dsxmenu_exe_pc98.cpp">
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<Filter>Sources\builtin</Filter>
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</ClCompile>
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<ClCompile Include="..\src\cpu\core_dynrec.cpp">
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<Filter>Sources\cpu\core_dynrec</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\src\aviwriter\avi.h">
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