more bug notes

This commit is contained in:
Jonathan Campbell
2014-01-21 09:40:37 -08:00
parent 8f4a02200b
commit 7b170275e9
2 changed files with 27 additions and 0 deletions

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@@ -0,0 +1,23 @@
Impact Studio - Legends
BUG: Demo timing runs at half speed, eventually malfunctions and gets
stuck in the double-lens section of the demo.
If you run the demo and the bouncing ball and rotozoomer sections run
slowly, then you are seeing the bug in effect and you should consider
exiting out because the demo will glitch at the lens section and
never progress past it.
- It's not a PIT issue, I tried hacking the PIT to halve the interval.
All that does is cause the music to play twice as fast but has no
effect on the frame rate.
- So what IS the demo using for a timer source then? The RTC?
- I remember this bug first showing up in DOSBox 0.74, previous
versions of DOSBox (0.72) ran the demo perfectly fine, which is
how I was able to do the demoscene capture for the demoscene
collection DVD on scene.org. So what did previous versions of
DOSBox do right that DOSBox 0.74 (and therefore DOSBox-X) does
wrong?

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@@ -25,6 +25,10 @@ VGA BUG: Exotic VRAM clearing tricks do not work, leaving "garbage" on the scree
animated VU meters where on real hardware that part of the screen would be
blank.
- Impact Studios: Legend
- Failure to clear the screen causes 3D dot fields to overdraw into an orange
flickering ball.
VGA BUG: Failure to save and restore VGA text screen contents
- Microsoft Windows 95 boot logo