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Update bm3d_denoising_invoker_commons.hpp
change braces in abs() call resolves: #1157
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@@ -89,7 +89,7 @@ inline static void hardThreshold2D(T *dst, T *thrMap, const int &templateWindowS
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{
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for (int i = 1; i < templateWindowSizeSq; ++i)
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{
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if (std::abs(dst[i] < thrMap[i]))
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if (std::abs(dst[i]) < thrMap[i])
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dst[i] = 0;
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}
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}
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