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ovis: add software-renderer based unit testing

This commit is contained in:
Pavel Rojtberg
2021-03-19 13:58:31 +01:00
parent d882e6c873
commit bf067b4c43

View File

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#!/usr/bin/env python
import os
import numpy as np
import cv2 as cv
from tests_common import NewOpenCVTests
#from unittest import TestCase as NewOpenCVTests
class ovis_contrib_test(NewOpenCVTests):
def setUp(self):
super().setUp()
# use software rendering
os.environ["OPENCV_OVIS_RENDERSYSTEM"] = "Tiny Rendering Subsystem"
# in case something goes wrong
os.environ["OPENCV_OVIS_VERBOSE_LOG"] = "1"
def test_multiWindow(self):
win0 = cv.ovis.createWindow("main", (1, 1))
win1 = cv.ovis.createWindow("other", (1, 1))
del win1
win1 = cv.ovis.createWindow("other", (1, 1))
del win1
def test_addResourceLocation(self):
win0 = cv.ovis.createWindow("main", (1, 1))
with self.assertRaises(cv.error):
# must be called before the first createWindow
cv.ovis.addResourceLocation(".")
def test_texStride(self):
win = cv.ovis.createWindow("main", (1, 1))
data = np.zeros((200, 200), dtype=np.uint8)
cv.ovis.createPlaneMesh("plane", (1, 1), data[50:-50, 50:-50])
if __name__ == '__main__':
NewOpenCVTests.bootstrap()