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ovis: add software-renderer based unit testing
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39
modules/ovis/misc/python/test_ovis.py
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39
modules/ovis/misc/python/test_ovis.py
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#!/usr/bin/env python
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import os
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import numpy as np
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import cv2 as cv
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from tests_common import NewOpenCVTests
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#from unittest import TestCase as NewOpenCVTests
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class ovis_contrib_test(NewOpenCVTests):
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def setUp(self):
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super().setUp()
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# use software rendering
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os.environ["OPENCV_OVIS_RENDERSYSTEM"] = "Tiny Rendering Subsystem"
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# in case something goes wrong
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os.environ["OPENCV_OVIS_VERBOSE_LOG"] = "1"
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def test_multiWindow(self):
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win0 = cv.ovis.createWindow("main", (1, 1))
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win1 = cv.ovis.createWindow("other", (1, 1))
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del win1
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win1 = cv.ovis.createWindow("other", (1, 1))
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del win1
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def test_addResourceLocation(self):
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win0 = cv.ovis.createWindow("main", (1, 1))
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with self.assertRaises(cv.error):
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# must be called before the first createWindow
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cv.ovis.addResourceLocation(".")
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def test_texStride(self):
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win = cv.ovis.createWindow("main", (1, 1))
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data = np.zeros((200, 200), dtype=np.uint8)
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cv.ovis.createPlaneMesh("plane", (1, 1), data[50:-50, 50:-50])
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if __name__ == '__main__':
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NewOpenCVTests.bootstrap()
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