rtems_bsd_mutex: Optimize

This commit is contained in:
Sebastian Huber 2014-09-24 15:41:16 +02:00
parent 54a4e3ce83
commit 8176af1da7
4 changed files with 129 additions and 56 deletions

View File

@ -77,6 +77,7 @@ LIB_C_FILES += rtemsbsd/rtems/rtems-bsd-kern_synch.c
LIB_C_FILES += rtemsbsd/rtems/rtems-bsd-log.c
LIB_C_FILES += rtemsbsd/rtems/rtems-bsd-malloc.c
LIB_C_FILES += rtemsbsd/rtems/rtems-bsd-mutex.c
LIB_C_FILES += rtemsbsd/rtems/rtems-bsd-muteximpl.c
LIB_C_FILES += rtemsbsd/rtems/rtems-bsd-newproc.c
LIB_C_FILES += rtemsbsd/rtems/rtems-bsd-nexus.c
LIB_C_FILES += rtemsbsd/rtems/rtems-bsd-panic.c

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@ -675,6 +675,7 @@ rtems.addRTEMSSourceFiles(
'rtems/rtems-bsd-log.c',
'rtems/rtems-bsd-malloc.c',
'rtems/rtems-bsd-mutex.c',
'rtems/rtems-bsd-muteximpl.c',
'rtems/rtems-bsd-newproc.c',
'rtems/rtems-bsd-nexus.c',
'rtems/rtems-bsd-panic.c',

View File

@ -47,10 +47,7 @@
#include <rtems/bsd/sys/types.h>
#include <rtems/bsd/sys/lock.h>
#include <rtems/score/isr.h>
#include <rtems/score/rbtreeimpl.h>
#include <rtems/score/schedulerimpl.h>
#include <rtems/score/threaddispatch.h>
#include <rtems/score/isrlevel.h>
#include <rtems/score/threadimpl.h>
#include <rtems/score/threadqimpl.h>
@ -69,6 +66,9 @@ rtems_bsd_mutex_init(struct lock_object *lock, rtems_bsd_mutex *m,
lock_init(lock, class, name, type, flags);
}
void rtems_bsd_mutex_lock_more(struct lock_object *lock, rtems_bsd_mutex *m,
Thread_Control *owner, Thread_Control *executing, ISR_Level level);
static inline void
rtems_bsd_mutex_lock(struct lock_object *lock, rtems_bsd_mutex *m)
{
@ -81,29 +81,13 @@ rtems_bsd_mutex_lock(struct lock_object *lock, rtems_bsd_mutex *m)
owner = m->owner;
executing = _Thread_Executing;
if (owner == NULL) {
if (__predict_true(owner == NULL)) {
m->owner = executing;
++executing->resource_count;
_ISR_Enable(level);
} else if (owner == executing) {
BSD_ASSERT(lock->lo_flags & LO_RECURSABLE);
++m->nest_level;
_ISR_Enable(level);
} else {
_RBTree_Insert(&m->rivals, &executing->RBNode,
_Thread_queue_Compare_priority, false);
++executing->resource_count;
_Thread_Disable_dispatch();
_ISR_Enable(level);
_Scheduler_Change_priority_if_higher(_Scheduler_Get(owner),
owner, executing->current_priority, false);
_Thread_Set_state(executing, STATES_WAITING_FOR_MUTEX);
_Thread_Enable_dispatch();
rtems_bsd_mutex_lock_more(lock, m, owner, executing, level);
}
}
@ -137,6 +121,9 @@ rtems_bsd_mutex_trylock(struct lock_object *lock, rtems_bsd_mutex *m)
return (success);
}
void rtems_bsd_mutex_unlock_more(rtems_bsd_mutex *m, Thread_Control *owner,
int keep_priority, RBTree_Node *first, ISR_Level level);
static inline void
rtems_bsd_mutex_unlock(rtems_bsd_mutex *m)
{
@ -146,43 +133,29 @@ rtems_bsd_mutex_unlock(rtems_bsd_mutex *m)
_ISR_Disable(level);
nest_level = m->nest_level;
if (nest_level != 0) {
if (__predict_true(nest_level == 0)) {
RBTree_Node *first = _RBTree_First(&m->rivals, RBT_LEFT);
Thread_Control *owner = m->owner;
int keep_priority;
--owner->resource_count;
keep_priority = _Thread_Owns_resources(owner)
|| owner->real_priority == owner->current_priority;
m->owner = NULL;
if (__predict_true(first == NULL && keep_priority
&& owner == _Thread_Executing)) {
_ISR_Enable(level);
} else {
rtems_bsd_mutex_unlock_more(m, owner, keep_priority,
first, level);
}
} else {
m->nest_level = nest_level - 1;
_ISR_Enable(level);
} else {
RBTree_Node *first;
Thread_Control *owner = m->owner;
BSD_ASSERT(owner == _Thread_Executing);
--owner->resource_count;
first = _RBTree_Get(&m->rivals, RBT_LEFT);
if (first == NULL) {
m->owner = NULL;
_ISR_Enable(level);
} else {
Thread_Control *new_owner =
THREAD_RBTREE_NODE_TO_THREAD(first);
m->owner = new_owner;
_Thread_Disable_dispatch();
_ISR_Enable(level);
_Thread_Clear_state(new_owner, STATES_WAITING_FOR_MUTEX);
_Thread_Enable_dispatch();
}
if (!_Thread_Owns_resources(owner)
&& owner->real_priority != owner->current_priority) {
_Thread_Disable_dispatch();
_Thread_Change_priority(owner, owner->real_priority, true);
_Thread_Enable_dispatch();
}
}
}

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@ -0,0 +1,98 @@
/**
* @file
*
* @ingroup rtems_bsd_rtems
*
* @brief TODO.
*/
/*
* Copyright (c) 2014 embedded brains GmbH. All rights reserved.
*
* embedded brains GmbH
* Dornierstr. 4
* 82178 Puchheim
* Germany
* <rtems@embedded-brains.de>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <machine/rtems-bsd-kernel-space.h>
#include <machine/rtems-bsd-muteximpl.h>
#include <rtems/score/schedulerimpl.h>
#include <rtems/score/threaddispatch.h>
void
rtems_bsd_mutex_lock_more(struct lock_object *lock, rtems_bsd_mutex *m,
Thread_Control *owner, Thread_Control *executing, ISR_Level level)
{
if (owner == executing) {
BSD_ASSERT(lock->lo_flags & LO_RECURSABLE);
++m->nest_level;
_ISR_Enable(level);
} else {
_RBTree_Insert(&m->rivals, &executing->RBNode,
_Thread_queue_Compare_priority, false);
++executing->resource_count;
_Thread_Disable_dispatch();
_ISR_Enable(level);
_Scheduler_Change_priority_if_higher(_Scheduler_Get(owner),
owner, executing->current_priority, false);
_Thread_Set_state(executing, STATES_WAITING_FOR_MUTEX);
_Thread_Enable_dispatch();
}
}
void
rtems_bsd_mutex_unlock_more(rtems_bsd_mutex *m, Thread_Control *owner,
int keep_priority, RBTree_Node *first, ISR_Level level)
{
BSD_ASSERT(owner == _Thread_Executing);
if (first != NULL) {
Thread_Control *new_owner;
_RBTree_Extract(&m->rivals, first);
new_owner = THREAD_RBTREE_NODE_TO_THREAD(first);
m->owner = new_owner;
_Thread_Disable_dispatch();
_ISR_Enable(level);
_Thread_Clear_state(new_owner, STATES_WAITING_FOR_MUTEX);
_Thread_Enable_dispatch();
}
if (!keep_priority) {
_Thread_Disable_dispatch();
_Thread_Change_priority(owner, owner->real_priority, true);
_Thread_Enable_dispatch();
}
}