mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-10-14 02:58:14 +08:00
vkd3d-shader/dxil: Generate ABS instructions instead of using modifiers.
This commit is contained in:

committed by
Henri Verbeet

parent
112bbbb161
commit
c0db7f7ff5
Notes:
Henri Verbeet
2025-10-08 13:50:41 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1773
@@ -5483,11 +5483,10 @@ static void sm6_parser_emit_dx_fabs(struct sm6_parser *sm6, enum dx_intrinsic_op
|
||||
struct vkd3d_shader_instruction *ins = state->ins;
|
||||
struct vkd3d_shader_src_param *src_param;
|
||||
|
||||
vsir_instruction_init(ins, &sm6->p.location, VSIR_OP_MOV);
|
||||
vsir_instruction_init(ins, &sm6->p.location, VSIR_OP_ABS);
|
||||
if (!(src_param = instruction_src_params_alloc(ins, 1, sm6)))
|
||||
return;
|
||||
src_param_init_from_value(src_param, operands[0], 0, sm6);
|
||||
src_param->modifiers = VKD3DSPSM_ABS;
|
||||
|
||||
instruction_dst_param_init_ssa_scalar(ins, 0, sm6);
|
||||
}
|
||||
|
Reference in New Issue
Block a user